why is there no Matchmoving/Camera tracking Vfx for daz studio
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I just can not understand why we don't have an option for this yet I have syntheyes witch is an industry standard camera tracker and can export to almost everything (poser and carrara included) but i can find no solution for daz studio and i've been asking for years. Daz studio keeps improving and iray is amazing and quickly becoming an industry standard on its own but i can't do vfx in daz because i CAN'T MATCH the camera! this needs to be fixed
Comments
I have never used this but mcasual has great scripts: http://direct.daz3d.com/forums/discussion/17108/mcjvoodoodaz-matchmoving-camera-tracking-in-daz-studio-update
If it's not in DAZ Studio, chances are often good that he's been working on something that might work.
in unity you cant even look through a camera
He does have one but its problematic (don't get me wrong i wish i could code like him) its hard to creat a workflow you have to track your camera to blender then open blender and run the script to export to daz then open daz to run the script that animates the camera and then you have to set up all the peramiters that don't come through like the aspect ratio and so forth i didn't know about the update to the voodoo script but i paid $800 for syntheyes i want it to work in daz not have to use a free software or buy a different one
really i've only played with unity a short time but i don't remember that issue