Horizontal lines on texture when using Atlas
![c_wylde_ebda85a4d3](https://secure.gravatar.com/avatar/f15c874c07c3c32db3963c3e76aadd05?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Ff15c874c07c3c32db3963c3e76aadd05_100.png)
What causes these horizontal lines when I decimate then use Atlas?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/4d/a24e88ba676581d7c95be007372198.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/4d/a24e88ba676581d7c95be007372198.png)
2.png
618 x 800 - 80K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/37/bc4142373c927deade98325da455ed.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/37/bc4142373c927deade98325da455ed.png)
1.png
618 x 800 - 108K
What causes these horizontal lines when I decimate then use Atlas?
Comments
What figure is this...Genesis?
What figure was the skin textures made for...V4?
If not then I am not sure I can help. :(
The figure is V4 and the textures are for V4 too. This only happens after I Atlas.
Looks like, for some reason, the seams aren't matching any longer...
Figured it out. It was indeed a problem with the seems not matching after I apply Decimator to the figure. Instead I only apply it to the wardrobe and props and everything is fine.