morph loader issue?
![jim_24f6dba522](https://secure.gravatar.com/avatar/432a81a85b712e97692578dbfe248147?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F432a81a85b712e97692578dbfe248147_100.png)
Hi
Im having some problems loading morphs in DS4.5pro using Genesis
I get this error
"Warning: Geometry did not match, failed to create morph."
At first I thought it was mud box but it happens even when I just export Genesis as an obj and then straight away try to load it back in as a morph?
cheers
Jim
Comments
Hi...
It sounds as if you have exported the sub-divided mesh...
When ever you create morphs for the Genesis figure you need to set the Mesh Resolution to Base and the Sub-Division Level to 0 before you export as an .obj
You can find the setting in the Parameters pane with Genesis selected...
Also make sure you do not add any sub-division in your modeler, or delete or add any vertices... the vertex count and order must remain un-changed in order to import a morph...
Hope this helps... :)
Brilliant! thank you so much.
Jim