Panther Scaling glitch
![wildmagicrose87_b604718465](https://secure.gravatar.com/avatar/922a880297338e7b98dc8787215b6e03?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F922a880297338e7b98dc8787215b6e03_100.png)
Anytime I try to scale any part of the DAZ panther model, beyond the full-body scaling, I get severe deformations like this:
That was done just trying to use the Scale(xyz) slider.
Does anyone know how to fix this? Also, the panther model refuses to appear in my library with the other animals from the Safari Starter pack I have. I can bring it in by importing or digging through the "Poser Formats" option in the library.
Comments
That looks rather... painful! Poor Panther!
I don't have that panther, so I can't test it, but as it was originally designed for Poser, it's possible that certain functions don't behave as you'd expect them to behave. Different weight mapping might be an issue here.
That it doesn't appear in your library (I guess you are referring to Smart Content?) and Poser only, is also a sign of its age. Older items don't neccesarily get updated to the "new" standards, though they already have added DS support to quite a few of the old content items.
I'd suggest you report this to Customer support, and best include screenshots of which scale sliders you dialled in to get this result. You might be lucky and they can help you, or even fix it. Or you'll end up learning that it's too old and designed for Poser, and simply incompatible to DS.![wink wink](http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/wink_smile.png)
The old panther doesn't use weightmapping, Poser (and DS) didn't have weightmapping when the panther was created.
I just tried looking at this and there's somethign very odd in the scaling parameters - on the head the right ear smooth is affecting a band around the neck, but the left is cutting into the side of the ehad (and looks to be largely to blame for the deformation in that screenshot). Unfortuantely my tweaking things to see what would happen crashed DS.