Is it possible to apply a deformer to only selected vertices in g3f?
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I would like to move the teeth of a g3f model.
I can select the teeth in the Scene tab and use the transforms dials in the Posing tab, however that also moves the gums.
I can apply a deformer to g3f. Is it then possible to have the deformer work only on the selected verts (the teeth in this case)?
Comments
Yes - you can either use a weight map to control what the DForm affects, which is probably the easiest way to see what you are doing, or after you have spawned a morph from the DForm you can remove selected vertices from its effect. In you case I would think that using the weight map would be fairly simple:
Thanks Richard, I'll give that a whirl.
Ridiculous! This was so simple as explained by Richard!
Thanks to this, I finally got my weight maps working! Every tutorial was missing a step, but this one got them all!
Thank you both!
I've tried to use this method to create morph for hair, but it's only allow me to select the whole peice of surface hair.
so insted of trying to style it, it move the whole surface peice out of head.
I tried to alt + weight brush on it, but no effect was taking place.