Access render properties
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If I understood it right, in DAZ Script SDK there is a function getRenderElementObjects() in DzRenderMgr to get the DzElements that hold the DzProperty render properties. Is there a similar function in the DAZ C++ SDK? Or is there another way to access the render properties?
Thanks a lot for any hint.
Comments
It's easier than I thought to pass arguments from plugin to script and vice versa (e. g. http://www.daz3d.com/forums/discussion/comment/579075/#Comment_579075). I'll use this until there are news about a "native" plugin function to get the render properties.