Limit on viewport lights?
![aaráribel caađo](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/233/n6OG5PM0UJQQO.jpg)
I added a light to my scene and it doesn't cast light in the viewport unless I turn off another light (any other light I have turned on activates it). Is there a limit on how many lights the viewport will illuminate with? If so, is there a way to increase the limit?
Attached is a screenshot of the scene with the light selected, but my other lights on, and one with another light turned off.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/fb/cba8c00c9b94e237b149ce339059c6.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/fb/cba8c00c9b94e237b149ce339059c6.png)
Screen Shot 2016-11-10 at 2.10.31 PM.png
1098 x 731 - 472K
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/42/873bbcd72e944e38a4b1e35ac517d7.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/42/873bbcd72e944e38a4b1e35ac517d7.png)
Screen Shot 2016-11-10 at 2.10.43 PM.png
1095 x 731 - 489K
Comments
IIRC, the viewport will only use the first eight lights in the scene. Go to help -> troubleshooting -> about your video card - this will give the specifics of your OpenGL support.
depends on your openGL hardware.
my old Dell inspiron Laptop with an integrated intel chip no dedicated graphics card saw 16 lights!!!
crashed loading stuff into D|S but it did see the lights in the viewport acc to about my card under help!!!
I tested it once and it was true!
Use the Render priority settings to adjust which lights show in preview - though the preview is not very useful since it doesn't show shadows.
Thanks. I don't usually use too many lights, but seeing where they're shinging while setting things is good when you don't have a Nvidia card!