Rainbow Reflection Material?
![rnovak](https://secure.gravatar.com/avatar/95c0b6560dbcb1223ef2cf75b4e4605d?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F95c0b6560dbcb1223ef2cf75b4e4605d_100.png)
I'm purposely going to repost this in the Bryce forum, but I wanted to ask it here too.
Can DS materials be tweaked to produce the kind of rainbow reflection you get with the back of a CD? I get how they're made in real life, but is DS capable of mimicing that, or faking it?
I have a million questions. Thanks!
Comments
Big question...which renderer?
In 3Delight...yes, by faking it. (Not really faking, so much as limiting to selected parts of the spectrum and with nonstandard shaders).
In Iray, yes, there are settings to add dispersion.