How to conform Mike3 clothes to Mike3 in DS4?

Is it possible to conform old clothes to their matching older non-triax weight mapped figures? If so how?

I can use Poser to build and then import scenes of fully clothed Mike2/3/4 characters into DS4... but I was wondering if it's possible to just conform clothes and hair to older figures inside DS4 itself.

Thanks in advance!

Comments

  • mjc1016mjc1016 Posts: 15,001

    Works, but not the same way it does for 'current' figures.

    Here's how...

    1. Grab the icon for the item from the Content library and drop it on the figure.

    2a.  Load the item and then right click on it and select Fit to.

    2b. Select the item in the Scene tab, right click, Fit to.

    Any of those will do it.

  • Thanks mjc1016! I tried that but it wanted the base Mike to be turned into triax. I'll try again - I was probably doing something wrong. Thanks a lot!

  • mjc1016mjc1016 Posts: 15,001

    That's odd...I haven't played with M3 in ages, so I tried them out before I posted and it was just fine.

     

  • BejaymacBejaymac Posts: 1,897

    Open the CR2 for the conforming item in a text editor, search for the word conforming, after that word is a number, if it's 0 then change it to 1, if it's 1 then leave it alone, save the file.

    In DS load M3 into the scene, make sure he is selected, find the conforming item in the Content Library, double click it to load it into the scene, it should now auto-conform (fit to in DS terms) to M3 on loading.

  • Thanks a lot mjc1016 and Bejaymac !! Very helpful!!

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