export animation from Daz3D to Blender

Hello,

I am new to Daz3d. It is really impressive for me to see how powerful of Daz3d to create character and animation. I mainly work with blender, so my question is that any there any methods or tools can export Daz3d animation to blender easily? I tried to export the character using Dae and fbx format from Daz, and import it to blender. Unfortunately, both do not work well for me.

 

 

Comments

  • DigiDotzDigiDotz Posts: 515
    edited December 2016

    I havent really used animations from daz to blender, but if you export from Daz as collada using "show individual settings" check "animation" and "include transforms"  it works -You have to unparent the hip from the rootnode in blender after import < maybe

    ......Thats for Genesis 2

    There may be a better way? maybe ask on the thread - http://www.daz3d.com/forums/discussion/8736/who-said-blender-was-hard/p1

    Post edited by DigiDotz on
  • kitakoredazkitakoredaz Posts: 3,526

    When I tested before,, I could export animation as collada and BVH without many problem.

    about both case I export character with clothing fast,, with zero pose (no animation) as collada, then confirm it work with posing.

    (not expect much about node arrangement,, it usually corrupted tip  direction about some nodes,, but can pose without problem)

    then export collada or bvh animation,, from daz studio, without clothing,,then exchange animation data only.

    or change amature to BVH rigs, (just re-parent it to BVH imported amature with Amature defomation)

     I actually needed to unparent the hip from the root node in blender about BVH, .

    then needed to set hip positon correctly.  may better at first,, just export with zero pose, non animation, and check where is problem you have.

    if you can pose it without problem (with clothing or hair etc),, you next import short animiation by BVH or Collada. and try to  apply (exchange) animation

    to the amatrure.

     

    I think,,blender importer are up-dated already,, then may be need to set option correctly I feel,, In my pic, it is old imported genesis2f ,, I can remember,, it is imported as collada rigs,,first,,  then I apply mesh to bvh (which imported from daz studio with long free  dance music animation )

    but I do not know,, those process work about G3F as same as before.

    bvh.PNG
    1659 x 839 - 517K
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