Selective lights?
stitlown
Posts: 294
Hi all, recently recreated a Carrara scene in Studio because the Studio rotations are much more comprehendable. Was just about to do a variation and discovered, it appears, that every light in Studio affects every object (subject to each object's own parameters for over all lighting (eg "visible in render? "accept shadows")). In Carrara you can list object by object which do or do not get affected by a light.
Is there any similar function in Studio that I have not stumbled across? Or is it "back to Carrara for you!".
Thanks. Lx
Comments
If Iray......canvases.
Thanks. Presume that means "nothing" in 3Delight. I've yet to conquer Iray. Cheers. Lx
If you hope to use 3delight,, It can do it more easy than iray canvas,,, get AoA light eg http://www.daz3d.com/advanced-daz-studio-light-bundle
or just pick "AoA amibent light" ,frist then play with it,, you can controll each AoA light effect by adding flag for each surface (set parameter)
http://www.daz3d.com/advanced-ambient-light
though I feel there was limit,, a few shader not work with the flag,,,, may better serch topic about AoA ambient light in forum.
I think you can make it , by shader mixer too,, But I do not remember well about Shademixer blick for RSL
Thanks for that kitakoredaz. I will play.