Selective lights?

Hi all, recently recreated a Carrara scene in Studio because the Studio rotations are much more comprehendable.  Was just about to do a variation and discovered, it appears, that every light in Studio affects every object (subject to  each object's own parameters for over all lighting (eg "visible in render? "accept shadows")). In Carrara you can list object by object which do or do not get affected by a light.

Is there any similar function in Studio that I have not stumbled across?  Or is it "back to Carrara for you!".

Thanks. Lx

Comments

  • Cris PalominoCris Palomino Posts: 11,624
    edited December 2016

    If Iray......canvases.

    Post edited by rbtwhiz on
  • stitlownstitlown Posts: 294

    Thanks.  Presume that means "nothing" in 3Delight. I've yet to conquer Iray.  Cheers. Lx

  • kitakoredazkitakoredaz Posts: 3,526
    edited December 2016

    If you hope to use 3delight,, It can do it more easy than iray canvas,,, get AoA light  eg http://www.daz3d.com/advanced-daz-studio-light-bundle

    or just pick "AoA amibent light"  ,frist then play with it,, you can controll each AoA light effect by adding flag for each surface  (set parameter) 

    http://www.daz3d.com/advanced-ambient-light

    though I feel  there was limit,, a few shader not work with the flag,,,,  may better serch  topic about AoA ambient light in forum.

    I think you can make it , by shader mixer too,,  But I do not remember well  about Shademixer blick for RSL

    Post edited by kitakoredaz on
  • stitlownstitlown Posts: 294

    Thanks for that kitakoredaz.  I will play.

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