mcjElevate for DS1 to DS4.10 (displacement maps to morphs ) Updated and Safer
March 9th 2019
mcjElevate RevA and mcjElevate for Daz Studio were updated , upgraded and made safer ( only subdivided surfaces in DS4.5+ were dangerous )
Convert bump map into Displacement Morphs !!!
https://sites.google.com/site/mcasualsdazscripts/mcjelevate-reva
watch the video to get the low down :)
http://www.youtube.com/watch?v=6dP8faP3KMo
the grassy terrain below was a simple flat 100x100 plane
i simply loaded a bump map
and a few seconds later i had a morph that lets me raise mountains
also seen below, a bump map applied to a specific material of a dress creates "real" wrinkles in the fabric
wrinkledskirt.jpg
952 x 980 - 44K
testinonsk.jpg
600 x 600 - 33K
elevatepromo.jpg
1280 x 720 - 151K
Post edited by mCasual on
Comments
I've used mcjElevate to great effect in DS3, for making water planes...it's amazing what this script, a ripple brush and GIMP can do...
Off to download the update.
Hi Casual,
I have downloaded your script and the update of the same. But it seems it's not working in DS4.6.3.52 since it's not showing up under scripts. I assume it only works for DS4.5 as I can't see an update?
Laura
it should work with ds 4.5 4.6 and up
the place it shows up depends where you unzipped it
when i unzip the zip file in
c:\Program Files (x86)\DAZ\Studio\content\scripts\mcasual
then i see it in my library in
Daz Studio Formats / studio / scripts / mcasual
when i unzip it in
C:\Users\MYUSERNAME\Documents\DAZ 3D\Studio\My Library\Scripts\mcasual
then i see it in
Daz Studio Formats / My Library \ Scripts \ mcasual
======
the zip file also contains images and the manual in HTML format
it was not a very good idea on my part
but it's one reason why you should unzip this in a scripts/mcasual folder
instead of in your /scripts/ folder
======
in those days, the way i packaged scripts was not ideal
newer scripts, you just unzip it in a Daz Studio content folder
and the zip file creates all the sub-folders and places everything where it should
it should work with ds 4.5 4.6 and up
the place it shows up depends where you unzipped it
when i unzip the zip file in
c:\Program Files (x86)\DAZ\Studio\content\scripts\mcasual
then i see it in my library in
Daz Studio Formats / studio / scripts / mcasual
when i unzip it in
C:\Users\MYUSERNAME\Documents\DAZ 3D\Studio\My Library\Scripts\mcasual
then i see it in
Daz Studio Formats / My Library \ Scripts \ mcasual
======
the zip file also contains images and the manual in HTML format
it was not a very good idea on my part
but it's one reason why you should unzip this in a scripts/mcasual folder
instead of in your /scripts/ folder
======
in those days, the way i packaged scripts was not ideal
newer scripts, you just unzip it in a Daz Studio content folder
and the zip file creates all the sub-folders and places everything where it should
Thank you Casual, I will try to re-install. Thanks again for all your scripts!
March 9th 2019
mcjElevate RevA and mcjElevate for Daz Studio were updated , upgraded and made safer ( only subdivided surfaces in DS4.5+ were dangerous )
Convert bump map into Displacement Morphs !!!
https://sites.google.com/site/mcasualsdazscripts/mcjelevate-reva
Wow, great script thank you
where are you going to host all your awesome stuff when Google+ closes?
I am assuming it affects Google sites but hope I am wrong as an awful lot of stuff from elsewhere going to be suddenly lost too.
from what i read i was under the impression that google sites wont close
but but, i think they may force us to migrate to the "new google sites"
they made a migration tool but it seems extremely slow and i think i'll have to re-work my pages since that tool cant replicate everything
worst case i think they'll email a notice so i can download my site contents like we can do with youtube/facebook
i'm kind of playing with fire not doing a backup , i think i have about 9G of contents in my 9 sub-sites