Post Your Renders like it's the year 2020!!!

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  • takezo_3001takezo_3001 Posts: 1,973
    Stezza said:

    counting....

    CARARRA VERSION 9 CONFIRMED!

  • DiomedeDiomede Posts: 15,168

    Great one, Stezza.  Makes me want to make morphs for the old guys in the balcony.

  • StezzaStezza Posts: 8,051

    laugh

     

  • I like your li-ger!

  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited September 2018
    Selina said:

    @Diomede - thanks, I was thinking more baby than sex godess - laugh


    Here's your 'alien' sex godess ...



    Selina cheeky

    Post edited by Persona Non Grata on
  • DiomedeDiomede Posts: 15,168

    Alien?  She looks like my neighbor, LOL.  Is that a metaball alien sex goddess?  Nice animation and lighting.

    - Stezza, you continue to amaze!

  • MistaraMistara Posts: 38,675
    Stezza said:

    counting....

     

    Count Purpula ?smiley

  • AlbertoAlberto Posts: 1,436

    Selina, your animations are magic! surprise

  • StezzaStezza Posts: 8,051

    Sparky's new product for M4... a challenge to get him working in Carrara
    managed to get this far.

  • That's so atmospheric Stezza

  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited September 2018

    Selina said:

    @Diomede - thanks, I was thinking more baby than sex godess - laugh


    Here's your 'alien' sex godess ... Dreaming of you - devil



    Selina cheeky

    Post edited by Persona Non Grata on
  • ..first attempt at weight painting - what a tricky operation no

  • DiomedeDiomede Posts: 15,168
    Selina said:

    ..first attempt at weight painting - what a tricky operation no

    Some good and some bad.  On the one hand, the "all-in-one" nature of carrara allows easy coordination of the  rigged weights with creating custom joint morphs.  Don't have to constantly go back and forth to a different morphing program.  On the other hand, some of Carrara's weight tools could be vastly improved with just minor adjustments to their settings.  

     

    One step that I often find useful is to delete a bone entirely from the weight for certain vertexes.  For example, if you have rigged a torso with both a collar and a shoulder to attach an arm, selecting the polygons south of the underarm and then deleting the shoulder from the list of eligible bones to influence can be a great help.

     

    If you are just learning Carrara's weightpainting, then I'd recommend a tall/thin figure to start.  Short/round figures are harder.  But I think you have the C5 Handbook, and it has an example of rigging and animating a toon person.

     

  • StezzaStezza Posts: 8,051
    Selina said:

    Selina said:

    @Diomede - thanks, I was thinking more baby than sex godess - laugh


    Here's your 'alien' sex godess ... Dreaming of you - devil



    Selina cheeky

    what can I say....... devil

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202

    a video of an organically modelled cove

  • StezzaStezza Posts: 8,051

    That's a pretty cool cove island Wendy yes

     

    FJ Holden & Mascot smiley

  • DiomedeDiomede Posts: 15,168

    For the next reboot of Dark Shadows

     

  • MistaraMistara Posts: 38,675
    th3Digit said:

    a video of an organically modelled cove

     

    waves look real!

  • UnifiedBrainUnifiedBrain Posts: 3,588
    Mistara said:
    th3Digit said:

    a video of an organically modelled cove

     

    waves look real!

    +1

    The video is terrific, but it will disappoint your fans/haters who tune in looking for something weird. smiley

    How did you do that amazing water?

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202
    Mistara said:
    th3Digit said:

    a video of an organically modelled cove

     

    waves look real!

    +1

    The video is terrific, but it will disappoint your fans/haters who tune in looking for something weird. smiley

    How did you do that amazing water?

     

    is just a seamless replicated Carrara ocean, I did use the Carrara Octane plugin to render though

  • VyusurVyusur Posts: 2,235

    Wendy, amazing rocks and ocean!

  • DiomedeDiomede Posts: 15,168
    edited August 2018

    The bad girl femme fatale is endangered by a vampire!  If you frequent the forum at 'rosity, you may know what this image refers to.  I am not posting it there because when doing renders with monsters like vampires, always remember to not feed the trolls.  Here is the"vampire effect" of two figures in a mirror rendered in Carrara with no postwork.  Not done with forced perspective.  The 3DUniverse toon vampire character is placed where Carrara should be reflecting his image.  One figure is reflected, the other is not.  Bwahahahahhaha!

    Sceenshot attached.  I have not left a gaping hole in the middle of the mirror or placed a duplicate of the femme fatale in the scene.  Just the femme fatale, the vampire, a mirror, and a cube.  Bwahahahahaha!

    troll 01.jpg
    600 x 800 - 45K
    troll 02.JPG
    1901 x 843 - 189K
    Post edited by Diomede on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,202

    yeah know the thread too well, I should render a sour grape self portrait cheeky

  • StezzaStezza Posts: 8,051

    I must go look at this thread... good effect diomede devil

  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited September 2018

    ..Here's my 'Vampire' box - all done in Carrara by using a shader to hide it's back faces away from the camera that face the mirror.



    Selina

    Post edited by Persona Non Grata on
  • DiomedeDiomede Posts: 15,168

    Excellent, Selina!

  • Thanks Ted... it's a start wink

  • Persona Non GrataPersona Non Grata Posts: 1,365
    edited September 2018

    ..here's the moment the box becomes a vampire - you've just got to laugh!



    Selina

    Post edited by Persona Non Grata on
  • StezzaStezza Posts: 8,051

    Some of Mr Sparky's stuff in Carrara...  shame to see it closing down

  • MistaraMistara Posts: 38,675
    Stezza said:

    Some of Mr Sparky's stuff in Carrara...  shame to see it closing down

     

    coordinated randomness smileyyes

This discussion has been closed.