Aniblock vs poses vs keyframes
![nicolasbouvattier](https://secure.gravatar.com/avatar/a7baa41b343b15ccbd776949de964993?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fa7baa41b343b15ccbd776949de964993_100.png)
Hi all,
I have a challenge in Daz and I have tried many things to solve it but I am not sure to have any valuable solution so far.
I want to create different animations with exactly the same pose and shaping properties applied to a Genesis 2 male the 3 first seconds, and then a slow transition to any other anyblocks. (Always the same figure).
I would like to use Animate 2 and aniblocks to create these animations.
What I did so far is I set the pose and shape as I wanted and then save them as presets. Presets work, I can start a brand new scene and apply pose and shape and it is great.
But as soon as I put an anyblock after these presets, they disappear.
I created an aniblock with a keyframe where I put the shape and pose. If I put only my home made aniblock it works, but when I put other aniblock after my first one, the position of the arms and hands are all missed up and their interpenetrate the body.
Please help :)
Nicolas
Comments
Are the aniblocks you are adding for a different base character? There are conversion utilies in the store.
Hi Kevin,
Thank you for your question.
Yes they are for a Genesis male 2 character as well so I gues there is no conversion needed ?
Should be fine. Hmmm