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© 2025 Daz Productions Inc. All Rights Reserved.
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alright. im waiting for admin apporval
Done, you should be able to log in and get the beta.
Okay, thank you
Done, you should be able to log in and get the beta.
Hello again . :) I ve tried beta. looks "Bit" more stable but it still keep crashing. specially i want to chose shavegroups in some ready lamh projects.
I dunno if its gonna help
my specs :
i7 4790k
8 Gb ddr3 ram
Zotac gtx 650 ti boost
Hello again . :) I ve tried beta. looks "Bit" more stable but it still keep crashing. specially i want to chose shavegroups in some ready lamh projects.
I dunno if its gonna help
my specs :
i7 4790k
8 Gb ddr3 ram
Zotac gtx 650 ti boost
Thanks for the PC specs but I'd need more data, specifically the LAMH log file after a crash that you experience. If you can, please email me that info at 'info@alessandromastronardi.com'. Cheers
Hello again . :) I ve tried beta. looks "Bit" more stable but it still keep crashing. specially i want to chose shavegroups in some ready lamh projects.
I dunno if its gonna help
my specs :
i7 4790k
8 Gb ddr3 ram
Zotac gtx 650 ti boost
Thanks for the PC specs but I'd need more data, specifically the LAMH log file after a crash that you experience. If you can, please email me that info at 'info@alessandromastronardi.com'. Cheers
Sended ^^
This seems a reasonable place to ask if there are any issues with the new 4.7 release version of Studio. Do we need to reinstall, or wait for an update?
We recently released (about a week ago IIRC ), the LAMH 1.5.15 update for both player and full version, for Windows 64bit systems only.
This version should work just fine on DS4.7 and have solved some of the existing issues.
And on a Mac?
The 1.5.15 has not been yet finalized but is stable and available as beta at http:://lamh.ovbi.org
I suggest you to try it.
Hello I have the 1.5.15 free LAMH plugin. I know when I first switched over to 4.7 the LAMH plugin was missing and I had to redownload and install. I had to deal with a few crashes but in the end the plugin seems to be stable. After the holiday I will make some tests and let you know if there are any problems. I'm very happy with the results of a render I did a few days ago Wolf Pack. Looking forward to a stable platform to work from.
Hello kreartenit, I've seen this render in the gallery, it's very good, congrats!
We are always looking for feedback on our LAMH beta versions (and the release one of course), and we have a dedicated forum where to discuss issues at http://lamh.ovbi.org , along with newest beta releases as well.
Cheers
The 1.5.15 has not been yet finalized but is stable and available as beta at http:://lamh.ovbi.org
I suggest you to try it.
In fact, it is not completely stable, it will crash DS on exit all the time. This was reported at http:://lamh.ovbi.org forum.
Ah. I'm not in a rush to use it. I downloaded and installed it, but I can wait for the official release to use it.
The crash on exit, on Mac, is indeed one of the issues yet to be solved.
Were these LAMH related crashes, or other? What steps did you find to remedy them? If it was in another thread, a link to it will do.
Hello,
Just doing some research on plugins and does anybody know if Look at my Hair can import hair presets from Maya 2015? Input would be much appreciated.
Merging this into the Official LAMH thread, as the PAs concerned are active in that thread.
Nope, it can't. Sorry.
Hello.
I purchased LAMH on December 2nd and downloaded it. The webpage states that it is compatible with Daz Studio 4.7. After installing it, I couldn't find it in Daz Studio anywhere. I went to the official Look at My Hair thread on the forum and found out that it is only compatible with Daz Studio 4.7 on Windows Machines. I sent a request to be added to the Beta of the OS X version that works with 4.7, but I have not had any response back and I can't login to the Beta because I haven't been approved.
Do you know if there is any update coming soon?
Thanks,
Jonathon Cox
Hello Jonathon, I'm not sure what the problem is exactly. Please contact me at 'info@alessandromastronardi.com' and we'll worked it out. Thanks.
Thanks you for the quick response. I just sent you an email! :-)
Ug everything I've heard of 4.7 makes me totally not inclined to go use it. Sticking with my 4.5 a bit longer. I keep seeing bug reports for 4.7 and it scares me into waiting....too busy right now to struggle with a new DS version and I love my LAMH too much to figure it out! LOL
I held tight to stable-enough 4.5.1.6 for so long and finally relented and went 4.7. A few oddities and new things to get used to, but no regrets overall. Loving the new features like Auxviewport and IPR. Smart content also makes more sense now.
IPR certainly adds to LAMH workflow. Nice to see the hair rendered with shadow cast on characters.
I also manually updated to latest LAMH after 4.7. I can confirm it works but is not stable.
Inconsistent behaviors:
Left click on background sometimes auto goes back to rotate camera, mostly doesn't. (hate the fact that the gizmo is placed at awkward screen bottom right instead of more intuitive screen upper right)
Export as geometry instances mostly doesn't work. I tested using very simple low poly meshes, only had one success.
Wishes for LAMH next version: Ability to save RiCurves as poses per hair object and set poses to studio timeline.
I have no clue what IPR or Auxviewport is T_T
New in 4.7, second viewport you can open which displays using a fast 3delight progressive render, which adjusts in real time, so you can see those shadows and shaders and transparencies properly that you can't in the regular viewport.
Basically every time you change some surface settings of anything in the scene or move your camera in the viewport, the small Auxviewport will auto-update with final render quality lighting and shadows and hair without typical DS weird transparency artifacts. (DS's openGL real-time render is very primitive and visually uninspiring for artists as everything is not what it seems at final render)
You can set IPR to 3delight draft quality or high quality depending on your CPU and RAM. You can turn it on/off on the fly, pretty cool.
This AuxV + IPR addtion really helps LAMH instanced hair - you see the silly looking wiry instance hair in main viewport, and have the option of seeing the hair fully rendered in the small Auxviewport. Speed up workflow.
When IPR gets improved 2X from this point, I will probably make Auxviewport the main viewport. :)
Rim Light Rig is a combination prop and multiple light set for figures and props. The dramatic effect is a halo outline and silhouette that separates prop/figure from background adding dimension to your scene. The spotlights are parented to a non-rendering torus for easy positioning and scaling to fit your main subject. All of the spotlights follow a light target for the ability draw attention where you want it.
Rim Light Rig
RLR works great with the Look At My Hair default shaders.
The cub render was created by Alessandro_AM.
There is an extra Lion render below that is not in the promo pics. I made so many promo renders for this product it was a tough call to leave some of them out. Once the product was refined it was quick to compose a scene and render so I just kept going and going.
Excellent quality delivered by these lights Jay, well done!
Thank you! What a wonderful discovery to find out that LAMH glows from backlighting like real hair does.