Suddenly DAZ loads cubes instead of objects

yagakisanyagakisan Posts: 65

Hi all,

I have this issue since yesterday, after two days I wasn't using DAZ Studio (and I changed nothing on my pc).
I also tried to load a simple object (a volleyball ball), it loads a simple cube as well, and there's no errors in the log; Actually I can't load ANY object anymore, it just loads cubes...
I post a part of the log loading the ball first and then the G2F base character:

BALL (no object errors):

2017-03-05 10:37:23.475 Loaded file: !Volleyball.duf
2017-03-05 10:37:24.037 Ran tdlmake on image E:/DAZ3D/My Library/Runtime/textures/RDesigns/Volleyball/BVBS_volleyball.jpg
2017-03-05 10:37:47.774 *** Scene Cleared ***
2017-03-05 10:37:47.785 File loaded in 0 min 0.0 sec.
2017-03-05 10:37:47.785 Loaded file: !Volleyball.duf
2017-03-05 10:37:48.311 Ran tdlmake on image E:/DAZ3D/My Library/Runtime/textures/RDesigns/Volleyball/BVBS_volleyball.jpg
2017-03-05 10:38:54.629 WARNING: libpng warning: iCCP: known incorrect sRGB profile

 

G2F BASE CHARACTER (this error is repeated for every part of the body):

2017-03-05 10:39:01.119 WARNING: fileinput\dzassetdaz.cpp(5613): Could not find output property for formula: GenesisFemale:/data/DAZ%203D/Genesis%202/Female/Morphs/Tima%20C%20Cooke/Gen2CharacterHelper/TopLipGrow02.dsf#TopLipGrow02?value in file : /data/DAZ%203D/Genesis%202/Female/Morphs/OziChick/Farrah/FHMFarrahHead.dsf

Of course the path of files is correct, it worked since the other day and as I said I didn't change anything.
For what I can see I don't know why the basic G2F is trying to load that specific morph, and I don't know how to reset these values; By the way this is happening for every character/prop so is not strictly a G2F problem, and doesn't seem to be related to morphs I missed.

Can anyone help me?

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Post edited by yagakisan on

Comments

  • bitwelderbitwelder Posts: 212
    edited March 2017

    One thing to check is your draw style in the viewport--is it set to Solid Bounding Box? If so you might try setting it to 'Texture Shaded' or some other option. Done this myself several times by accidently pressing some random keyboard shortcut--easy to do.

    bounding.jpg
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    Post edited by bitwelder on
  • yagakisanyagakisan Posts: 65

    O-M-G.

    You've just made my day!!!
    Maybe I pressed something by chance, as you wrote it was the draw style!!!

    THANK YOU VERY MUCH!!! yes

  • Richard HaseltineRichard Haseltine Posts: 100,842

    Ctrl(Win)/cmd(Mac) plus a number key will select the drawstyle - 9 is Texture Shaded, 0 is nVidia Iray. Most likely you hit one of those combos instead of what you were aiming at.

  • bitwelder said:

    One thing to check is your draw style in the viewport--is it set to Solid Bounding Box? If so you might try setting it to 'Texture Shaded' or some other option. Done this myself several times by accidently pressing some random keyboard shortcut--easy to do.

    Thank you, after struggling for two days with blender and 3dsmax, I was about to cry when my loyal Daz started doing this. Thank you. 

  • jofo91jofo91 Posts: 7
    edited February 20

    Nothing, its correct, sorrt

     

     
    Post edited by jofo91 on
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