Loose fitting clothing in DAZ?
![dvyd](https://secure.gravatar.com/avatar/cd50ba6a13cc978f0107c07bd007bbe7?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fcd50ba6a13cc978f0107c07bd007bbe7_100.png)
Hello,
I am new to DAZ. I notice that the autofit function tends to make clothing fit very tightly around a character. What are some techniques for creating loose fitting clothing that drapes naturally? Do I need to export the clothing mesh and move individual vertices to create folds in Blender? Would I need to run some kind of cloth simulation around the character in Poser or Blender?
Thank you,
-d. vyd
Comments
I make my clothes in marvelous designer for that, it has great dynamic simulation in it, not cheap though unfortunately. Before that I used zbrush, but it takes forever to sculpt nice looking folds.
you can use the dynamic clothing plu-in and dynamic cloth.
Create a geoshell and make it smooth around body and make your clothes fit to that.