chainmail shader for Daz
WillowRaven
Posts: 3,787
I have the calida chainmail shader and went to use it on a shirt and it came out hellaciously big, not like real chainmail at all. Is there a better chainmail shader out there for DS3? Or maybe a way to adjust it.
Comments
You may need to alter the tiling on the one you are using.
Do I do that under surfaces?
Do I do that under surfaces?
Yes! Look for U Tiling and V Tiling. I usually make it the same number and test render. This does work with both DAZ Shaders and UberSurfaces... though UberSurfaces will not preview them in OpenGL, while the DAZ Shader will... (I try to always use UberSurf...)
You'll usually find U and V tiling toward the bottom of the DAZ surface options, and toward the top on UberSurface.
Yes! Look for U Tiling and V Tiling. I usually make it the same number and test render. This does work with both DAZ Shaders and UberSurfaces... though UberSurfaces will not preview them in OpenGL, while the DAZ Shader will... (I try to always use UberSurf...)
You'll usually find U and V tiling toward the bottom of the DAZ surface options, and toward the top on UberSurface.
Thanks :D I did not realize it would look that much different in render ... lol.
Yes! Look for U Tiling and V Tiling. I usually make it the same number and test render. This does work with both DAZ Shaders and UberSurfaces... though UberSurfaces will not preview them in OpenGL, while the DAZ Shader will... (I try to always use UberSurf...)
You'll usually find U and V tiling toward the bottom of the DAZ surface options, and toward the top on UberSurface.
In the 'standard' DS Shader, it's horizontal tiles and vertical tiles...not U and V (I think that's what it is in the Uber shader).
MJC is right... :) I stand corrected.
In case you decide you need another shader after all, MachPack has some good chainmail shaders: http://www.daz3d.com/machpack
Thanks ... Works smashingly :D