Daz Studio Eats Polygons

For breakfast. After zbrush crashed while I was working on my mountain, I decided to try and load it into studio to see what would happen. Not only did it load, but it even rendered. It was laggy as hell sure. 12 million polygons in this thing, the obj file is 2 gigs lol. I was amazed. That is just with a simple plastic shader slapped on, no bump map or normal map there, all raw geometry.

 

mountain.png
1200 x 1200 - 2M
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