Texture atlas and missing images

srieschsriesch Posts: 4,241
edited April 2017 in Daz Studio Discussion

I've forgotten the answer to this, does anybody remember how to get Texture Atlas working when some of your images are missing from it or otherwise hosed?  See screenshot, the Bark of this tree shows as just a grey square and the opacity for the needles isn't even listed. 

I tried exporting/importing as .obj prior to using texture atlas as well as I had that written down for a fix for something, but that doesn't seem to do anything.

screenshot, texture atlas.png
914 x 943 - 334K
Post edited by sriesch on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,464

    What properties are those maps applied to? Someone in another thread was having issues and it turned out to be the Weight by Image Size option when there was no Diffuse colour map on a surface.

  • srieschsriesch Posts: 4,241
    edited April 2017

    It doesn't appear to be affected by the "Weight by Image Size" option, same thing if unchecked.  By properties, did you mean the surface paramters?  There is a diffuse image for the surfaces (see screenshot of two of them).

    screenshot, not weight by image size.png
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    Post edited by sriesch on
  • Richard HaseltineRichard Haseltine Posts: 102,464

    So much for that idea. Sorry, I don't know why it would fail then.

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