Theo Jansen’s ‘Strandbeest’

araneldonaraneldon Posts: 712
edited December 1969 in Carrara Discussion

How cool is this:

Theo Jansen’s ‘Strandbeest’ (blendernation)

Can this be done with Bullet in Carrara? I suppose it'd have to be driven by keyframes, I don't know whether that is doable.

Comments

  • DartanbeckDartanbeck Posts: 21,574
    edited February 2013

    Oh my, is That ever Awesome!
    I bet you could do it in Carrara. The physics engine seems to work quite well. And it's rigging works well too.
    I really like that first animation where the physics causes the walking animation. Very cool model.
    Looks like a really fun project for the inclined, as well!

    Thanks for that, araneldon

    Post edited by Dartanbeck on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited December 1969

    would take a lot of presision modelling but certainly doable
    you would want very close collision distances, no bounce and max friction
    being a Blender user, maybe he has his model up for download to try even.

  • DartanbeckDartanbeck Posts: 21,574
    edited December 1969

    Sure would be a fun build, though! :-P

  • mjc1016mjc1016 Posts: 15,001
    edited February 2013

    If it was made/animated with Bullet in on app...it should be doable in another app that uses Bullet...

    Bullet is Bullet, whether it's in Blender or Carrara or stand alone or anywhere else.

    Now, the rigging...yeah, that will be app specific.

    Post edited by mjc1016 on
  • DartanbeckDartanbeck Posts: 21,574
    edited December 1969

    And that thing has one cool rig! Look at that! Just cool!

  • wetcircuitwetcircuit Posts: 0
    edited December 1969

    This makes me want to buy that COGNITO plugin...

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,220
    edited February 2013

    I was thinking about doing some virtual origami and found this
    morph targets would be the obvious choice sequenced along the timeline but maybe a boned piece of paper you can fold in many ways a possibility, with weight painted triangulated polygons radiating out from a central root bone.
    this would be a cool idea for a Daz/Poser model too. it could be used to pose a sheet in many ways too.

    Post edited by WendyLuvsCatz on
  • PjotterPjotter Posts: 274
    edited February 2013

    Yes, I think this can be done in Carrara. And maybe even better. We can use IK (targets) if I am correct. And maybe use NLA for this. Each movement can be duplicated easily. They can be shifted in time. They can be made faster / slower by stretching the NLA clip. Maybe Puppeteer could be involved. Motion path could play a roll.

    Post edited by Pjotter on
  • Design AcrobatDesign Acrobat Posts: 459
    edited February 2013

    Here's one based on kinematics in a motion called Peristaltic Locomotion.

    http://www.youtube.com/watch?v=f6mA8walaSk

    Good article in Wiki on different animal locomotion.

    http://en.wikipedia.org/wiki/Animal_locomotion

    Post edited by Design Acrobat on
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