Transfer utility and Marvelous Designer

Hello everyone. I've been using the Daz Studio program for a little over a year now and the truth is that I've done a lot of things all this time. I recently discovered the program Marvelous Designer, which, as many of you know already, is a clothing and fabric simulator that can make clothes for the characters of Daz Studio among many other things. Well, I have been doing my tests with the program and I have made some simple garments for Genesis 2 and Genesis 3. The problem is that when I export the garments from Marvelous following all the steps of the tutorials I have found on the net and I I take Daz, I use the Transfer Utility tool to adjust the garments to the character in question and this, using the auto fit to fry it does not work well and the garment does not fit the character but swells and looks bad. I've had enough of going around google trying to solve the problem but I can not. Can anybody help me? Thank you all very much for your attention.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,464

    Are you using the default shape or a morphed shape? Are you creating on the figure's T pose (arms straight out) or using an A pose (arms sloping down) in Marvellous Designer?

  • TheKDTheKD Posts: 2,696

    Are you making clothes to sell? If not I recommend just using MD and forget about the daz rigging for clothes. Much better results. You can export pose as morph to MD and drape realistically there. If it's for animation though, a bit more complicated.

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