[Feature Request] Flip Green Channel/Flip Normals right in DS

As not all apps handle normals the same way, is it possible to get a flip green channel/flip normals option right within the normal map's image editor, and have the option save within the material's preset?

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Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited May 2017

    No, I do not think DS image editor have those option. (I think shader mixer node can inverse each RGB ,) but usually I prefer to work with 2d editor(PS or Gimp) with channel mixer when I need it.  (and, yes I hoped to request those option too)

    at least hope to see in daz iray shader normal parameter. 

    Post edited by kitakoredaz on
  • Lissa_xyzLissa_xyz Posts: 6,116
    I already know the image editor doesn't have this, hence the feature request. ;)
  • kitakoredazkitakoredaz Posts: 3,526
    edited May 2017

    I see,  I may send request. (recently I got same problem, when I msitake generate normal with 3d coat) and hope to add it in layer image editor too,  (it can save image as temp directory, then can re-use them easy)smiley

    Request #243863

    Post edited by kitakoredaz on
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