Cateye reflection won't go...(and howdy!)

SylvanSylvan Posts: 2,711
edited December 1969 in New Users

Heya folks!
Been awhile since I've posted here :D
Busy with life and study and tons of other stuff I won't bore you with ;)
I have started again om my DAZ projects and I have an issue with one of my eye sets.
Whenever I load the Lucian eyes and I render them, there is always that catyeye-like reflection on them.
I tried a dozen solutions and other eye sets don't give me this problem.
Also, I tried different kinds of lights and still the same.
Probably something is pre-set somewhere, but where could it be?

shine.jpg
251 x 86 - 4K

Comments

  • Scott LivingstonScott Livingston Posts: 4,340
    edited December 1969

    Well, I know of a tutorial to CREATE eyeshine like this, so maybe looking at the settings involved will help you remove it from your character...
    http://www.daz3d.com/forums/viewreply/86281/

    I'm afraid I couldn't tell you why it's happening in the first place, though. My guesses include: it was intended by the character creator, perhaps it's a bug, or possibly you're using mats that were intended for an application other than the one you're using? (Perhaps Poser mats instead of DS mats, for instance?) Can you point us to the product you're using (the character or product the eyes came from)?

  • SylvanSylvan Posts: 2,711
    edited February 2013

    It's this one:
    http://www.runtimedna.com/Lucian-M4.html

    After dinner I'll look through your provided tut.

    Post edited by Sylvan on
  • JaderailJaderail Posts: 0
    edited February 2013

    That helps considerably, it does have Poser mats. I suggest you select each eye surface in the Sufraces tab and check the Reflection setting and Strength and Specular Settings and Strenght as well. You will need to adjust those two at least.

    TIP: Load a M4 with a DSmat and then compair the Settings between the two different mats.

    Post edited by Jaderail on
  • SylvanSylvan Posts: 2,711
    edited February 2013

    Awesome, I'll do that!

    EDIT
    It worked!
    The specular strength slider was all the way up.
    I've been fiddeling with those eyes for hours XD
    Thanks a million!

    Post edited by Sylvan on
  • JaderailJaderail Posts: 0
    edited December 1969

    Happy to have helped, just remember lots of Poser only mats need adjusting in DS. Those are the two I check first.

  • frank0314frank0314 Posts: 14,063
    edited December 1969

    If loading a Poser mat file in DS you will need to make adjustment to Bump, Displacement, Specular, and Reflect values.

  • JaderailJaderail Posts: 0
    edited December 1969

    Frank0314 said:
    If loading a Poser mat file in DS you will need to make adjustment to Bump, Displacement, Specular, and Reflect values.
    Good point Frank, I have a tut by someone here some place. If I find the Link I'll post it for Them.
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