Options for CPU & GPU rendering

darkspaceworkerdarkspaceworker Posts: 0
edited June 2017 in Product Suggestions

When I start to render, I have to wait a while and check history of rendering to see, what type of rendering has been apply. 

Because CPU rendering for iRay take too long and I have GPU for it, I do not want to render it on CPU!

But even if I disable CPU for rendering and scene doesn´t fit to VRAM, it goes to CPU rendering. 

Please allow to us set mode we want and if it can´t be done, show popup, which tells us, how much VRAM we should have for scene and do not continue with CPU!

When scene doesn´t fit to VRAM, I use Scene Optimizer, so I am always able to render it with GPU, all I have to do is find correct settings for Scene Optimizer.

I would be nice to have some Scene Optimizer inbuild in DAZ3D, becuase I believe, that all users with GPU wants use it as it is much faster.

Post edited by darkspaceworker on

Comments

  • I'm not sure this is something DAZ can do; a lot of this is internal to the render engine and may not be exposed for control in an application that uses it.

  • Richard HaseltineRichard Haseltine Posts: 100,946

    This (soem kind of warning before the RAM is used and blocked) is a frequent request - there's aeven a longish thread on it from relatively recently - but as daywalker03 notes it seems likely it is something that would require a change in Iray, not DS.

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