Talk Show Set
Trake118
Posts: 79
I have been looking for a good talk show set with an audience area. I would love to see a high quality set like that for sale.
Comments
Here are a few for you...
http://www.renderosity.com/mod/bcs/talk-show-set/30846/
http://www.renderosity.com/mod/bcs/tv-studio/85910/
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Here's a news van too...
http://www.renderosity.com/mod/bcs/my-news-van/86682/
I've seen those. Unfortunately, they aren't enclosed and don't have an audience seating area. Also, they don't have quite as much detail as I'm looking for.
I've seen those. Unfortunately, they aren't enclosed and don't have an audience seating area. Also, they don't have quite as much detail as I'm looking for.
I haven't seen one that is enclosed. I would prefer some openness to add props as I see fit and to aid in Camera placement. As far as an audience is concerned, Having an Audience area would also entail having an audience which you would have to fill in some way, shape or form. Do you have a product that would make up for this lack of people? I can suggest a product if you don't have one. I contacted the artist who is currently traveling but should return in a week or so.
I haven't seen one that is enclosed. I would prefer some openness to add props as I see fit and to aid in Camera placement. As far as an audience is concerned, Having an Audience area would also entail having an audience which you would have to fill in some way, shape or form. Do you have a product that would make up for this lack of people? I can suggest a product if you don't have one. I contacted the artist who is currently traveling but should return in a week or so.
Sorry it's taken me a while to respond.
As far as an audience is concerned, I have been figuring I'd just put a bunch of V4/V5/M4/M5 characters in as an audience and perhaps do multiple renders and then combine. It's a bit of a brute force approach, but it's the best I can come up with. If you know a better/different way, let me know.
pose the figure, hide anything in the viewport that is not shown or you dont need to show
export as obj collect textures
remove the figure from the scene
load the obj
apply texture atlas and consolidate textures into one texture map
decimate if needed.
you can make an audience this way if you wish to render in one pass, your figures will use up a lot less 3D "footprint" but you will be limited to scaling them as a whole and moving them as a whole but not posing them in the traditional sense.
Trake
For an audience, you can use the following...
http://www.renderosity.com/mod/bcs/m-o-m-crowd-generator/71815/
http://www.daz3d.com/lorenzo-and-loretta-bundle
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Best of luck