What Happened TO Guy 4 for M4?

I was looking to see if I Could still find him and can't. Was he pulled from the store?

Comments

  • vwranglervwrangler Posts: 4,903

    As far as I can tell, he was removed from the store about the time that Guy 7 came out. I noticed that he was gone about then.

  • JohnDelaquioxJohnDelaquiox Posts: 1,195

    I wonder if there is still some way I could purchase it.

  • ChoholeChohole Posts: 33,604

    file a ticket to sales to senmd a query to Daz

  • Male-M3diaMale-M3dia Posts: 3,582
    vwrangler said:

    As far as I can tell, he was removed from the store about the time that Guy 7 came out. I noticed that he was gone about then.

    I believe Guy 4 was a PA product, not an official one so it may have been removed when the vendor was removed. If that was the case then I doubt support could help..

  • vwranglervwrangler Posts: 4,903
    vwrangler said:

    As far as I can tell, he was removed from the store about the time that Guy 7 came out. I noticed that he was gone about then.

    I believe Guy 4 was a PA product, not an official one so it may have been removed when the vendor was removed. If that was the case then I doubt support could help..

    Yeah, Guy 4 Michael 4 was by PDXJims. (I bought Guy 4 a while ago, when I thought I might do more toony stuff.) His textures ... did not age well, let's say. (I didn't try them in Iray, I don't think, but AoA Subsurface HAAAATES those textures. Not entirely sure why.)

    I'd imagine there was some sort of buyout to allow Daz to use the name.

  • Male-M3diaMale-M3dia Posts: 3,582
    vwrangler said:
    vwrangler said:

    As far as I can tell, he was removed from the store about the time that Guy 7 came out. I noticed that he was gone about then.

    I believe Guy 4 was a PA product, not an official one so it may have been removed when the vendor was removed. If that was the case then I doubt support could help..

    Yeah, Guy 4 Michael 4 was by PDXJims. (I bought Guy 4 a while ago, when I thought I might do more toony stuff.) His textures ... did not age well, let's say. (I didn't try them in Iray, I don't think, but AoA Subsurface HAAAATES those textures. Not entirely sure why.)

    I'd imagine there was some sort of buyout to allow Daz to use the name.

    There wasn't a Guy figure before that, so there wasn't an issue to use the name. 

  • blutobluto Posts: 849
    I think I found a solution to a problem Okay long story short I needed to have an equivalent for the girl 4 to make a male figure that matches the style of that character . once upon a Time Daz offered a figure morph pack called the guy 4 but apparently the person who created that passed away they retired the package and it is no longer available. at that point I started messing around with alternative means to try to figure out this problem to make a stylistically matching male figure to go with the girl 4 . I remembered that sometimes Michael 4 will take Victoria 4 morphs . I applied the girl for morphs to Michael 4. And hallelujah the morphs took , however when I use the dial to change the head into that style the eyes go all wonky and do not scale up and change with the morph neither do the teeth. now I'm trying to figure out how I can fix this so that every time I pose the figure I don't have to readjust the eyes and the teath . if anybody has any ideas please feel free to share
  • 3Diva3Diva Posts: 11,749
    bluto said:
    I think I found a solution to a problem Okay long story short I needed to have an equivalent for the girl 4 to make a male figure that matches the style of that character . once upon a Time Daz offered a figure morph pack called the guy 4 but apparently the person who created that passed away they retired the package and it is no longer available. at that point I started messing around with alternative means to try to figure out this problem to make a stylistically matching male figure to go with the girl 4 . I remembered that sometimes Michael 4 will take Victoria 4 morphs . I applied the girl for morphs to Michael 4. And hallelujah the morphs took , however when I use the dial to change the head into that style the eyes go all wonky and do not scale up and change with the morph neither do the teeth. now I'm trying to figure out how I can fix this so that every time I pose the figure I don't have to readjust the eyes and the teath . if anybody has any ideas please feel free to share

    Could you perhaps fix the eyes and teeth in the default pose and position, then export it at base resolution as an OBJ then reimport it back in as a morph for M4? I have only made morphs for Genesis figures, so I don't know if the older generation figures work the same or not when it comes to creating morphs for them. 

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