DS 4.9 viewport resize issue

If I open the controls to the right or at the bottom, the viewport does not resize but get's overlapped. The same happens if i try to resize the whole window, the viewport never changes its size, it's truncated and all the control gizmos disappear.

I have to run DS in nearly full screen mode (1600x1200) and have to close the right control area to get access the viewport controls in the upper right corner of the viewport

This behaviour applies to DS 4.9.4.122 (bublic build), it does not happen in DS 4.8.0.59 (release) on the same PC and did not happen with an earlier beta (4.9.2).

 

DS49-01a.jpg
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DS49-02a.jpg
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Comments

  • Richard HaseltineRichard Haseltine Posts: 102,443

    Close the Shader Mixer and Shader Builder panes, and possibly the ScriptIDE pane.

    Please don't rsize your screen sgots - it makes them harder to read. The forums will show them as thumbnails anyway.

  • isymcisymc Posts: 36

    Thank you Richard,

    removing just the ShaderMixer pane helped. I still wonder why this never happened before. If the center area is a pane group, the individual panes in the group should resize acording to the group borders, similar to the pane groups at the left and right.

    Sorry for the resize, I thought there was a size limit for pictures (had aprox. 800x800 on my mind).

  • Richard HaseltineRichard Haseltine Posts: 102,443

    The shader panes have a fairly large minimum size below which they won't shrink, so that locks the widfth of the group. Having them docked with the Viewport (having the Viewport as a dockable pane,  for that matter) is a fairly new feature.

    800 pixels wide is the maximum for in-post images, but only as they display - they can be larger when clicked, or as attachments.

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