sudden black viewport while editing camera
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I have win 10, using a GTX 970 that I had in a previous machine, and a new Ryzen 5 CPU.
In this new machine, I have a problem I never had before:
While having nothing special in the scene, just a default genesis figure and one camera, if I try to make changes to the camera like FOV, or some other adjustments, I end up causing everything to grind to a halt (not responding), and the main viewport, or the alt viewport, or both, go compltely black. After some time, the application responds for like half a second before it locks up again. I have to go to task manager and close the process to quit. Task Manager says it's using ~800MB RAM, and I run no other software at the same time except rainmeter, wich tells me there are no GPU spikes, no CPU spikes, no memory spikes.
I tried checking and unchecking options in the hardware settings, but that doesn't seem to make a difference. GPU drivers are updated.
Something odd with OpenGL, I supppose? I wish I had an inkling what to investigate.
Comments
Just to make sure, you updated the drivers for your Ryzen and Motherboard?
Are you letting your motherboard automaticly handle overclocking your CPU and RAM, that can cause issues.
If you have at least 16GB of RAM you might want to try dissabling your Swap File then reboot the computer.
By updated GPU drivers you mean drivers published by Nvidia? (Not drivers through Windows Update)
Yes I only ever d/l drivers fro manufacturer's official supoport site. didnt think of doing that for the CPU - didnt even know CPU's have drivers in that sewnse... I'll do that right away.
I only have 8GB RAM, and believe that to be sufficient - arew you saying 16 GB is worth the extra cost?
So right now, my computer is using 8.9GB/24GB of RAM and 3.8GB/6GB of VRAM (Windows 10 with Daz Studio open{2xGenesis8 and an oder Set}, Chrome and Opera web browsers, and a few other things open).
Every single piece of hardware in your computer has a driver do the computer knows how to talk to it. Most things have a compatible driver built into windows, but there are times when something like a CPU series comes out after the OS and the existing generic driver isn't 100% compatible with the new CPU, or doesn't know how to access it's new features.