possible to mirror geometry?
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Does anybody know how to mirror geometry (not a pose, but geometry)? What I mean is that I have half of an object (like half of an apple) and want to create a duplicate mirrored (flip) image thereof so that I can join the two halves and have a whole.
Post edited by mcorr on
Comments
Try setting the scale of the object in the axis you wish to mirror to -100%
e.g to mirror in x, scale x 100% --> -100%
Set X/Y/Z scale to -100% depending on what axis you want to mirror. Is this what you want?
brilliant .... thank you!!!!!
Awesome, thanks for this Thread... just thought I need another product that eats my money (https://www.daz3d.com/mirror-geometry) but I am happy for "props" it works without :D