Face Gen integration with Daz morphs and maps
![bicc39](https://secure.gravatar.com/avatar/f6b7521a549c6ea6c05b0b75ac7e2037?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Ff6b7521a549c6ea6c05b0b75ac7e2037_100.png)
In FaceGen have created an excellent morph for a Gen 3 Male.
Wish to fine tune it, using Daz morphs and bump/normal maps.
After Face Gen morph and Diffuse maps are applied, figure seems to be immune from further adjustment.
Bump and normal maps are not evidenced in render no matter what the increase
Any face aging morphs seem to have no effect at all.
Does the use of Face Gen, in effect, lock out further adjustments.
Thank you
Comments
In my experience with Facegen, a facegen morph is just like any other and you can add any extra morphs from sliders or a modelling program and adjust textures any way you want to
One possibility with your Aging Morphs is that you have not rendered at a high enough Sub D level for them to show up ( I use Sub D 3 or greater )
I usually render in Iray & convert the textures before rendering
Thank you, will try
I would second Tottallou's comments. I've had no problem using DAZ and vendor morphs to fine tune FaceGen created faces.