DS to iClone anyone know the other 30

jimbarnesjimbarnes Posts: 0
edited December 1969 in The Commons

Okay

So maybe somewhere here there is an answer but I haven't found it yet.

LSS I have been using DS and Poser to create 3D but render kills it for concepts so thought I would use iClone.

I understand the pipeline is DS to FBX to iClone.

But iClone expects morphs in a particular frame to work with their toolset.

I have got the first 27 from the tutorial videos (shft + prtscrn) and know there are 57 in total.

So does anyone know the order and names of the remaining 30 morphs that should be in the timeline when exporting to FBX for iClone.

see images

All help is appreciated ( and NO I don't want to spend $400 just to get the .xls or the DUF file when I can make my own :-) ).

timeline.JPG
640 x 380 - 42K
list.JPG
640 x 380 - 36K

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,493
    edited December 1969

    the "free bonus .duf" only grabs the visemes, eye and brow movements and whatever you have dialled in
    any other morphs you must add yourself anyway
    one reason I do my own a lot anyway.
    not all figures suit the set morphs it produces.
    how many depends entirely on what you have in your collection, I add some of Genesis expressions to be moused in using puppeteer custom, I have GenX ones too.
    you can export a grey base figure with the lot and add it to ANY other FBX export with the same polys for the Genesis mesh (not decimated)
    this goes much quicker than saving an fbx generated by that .duf
    if you save the expression profile you create you can add that to other figures with all those added morphs too.

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