SubD & Texture Distortion ,Stretching. What did I do wrong ? & .jpg's ?
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I went Edit / Object / Geometry ,Convert to SubD
SubD 1 ,looks good
SubD 0 ,the texture is stretched
What did I do wrong ?
I'm use to loading .jpg's from my PC. If you want to show .jpg's ,How do you all do that ? you load ya .jpg to some free site n link to it ? where's a good free place ?
Post edited by RorrKonn on
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I don't understand the questions, particularly the section on jpgs.
Can I post a .jpg from my PC to this forum ?
If yes how ?
If no .and I can just link to a .jpg that's all ready on the web on another site.What free web site do you all use to link .jpgs to ?
Yes, click the Attach a File link under the reply text box, then the Browse... button, and select the image file.
Oh cool ,I was clicking the pic icon.
I went Edit / Object / Geometry ,Convert to SubD
SubD 0 ,the texture is stretched in DAZ after I made it a SubD mesh.
Was not streached before I made it a SubD mesh.
I can SubD in Poser,Blender and does not streach the texture.
I can SubD in "C4D 9 it's a very old app I like to box model in" and zBrush it will Streach the texture.
SubD 1 ,looks good
What did I do wrong ? that causes the SubD 0 to streach the texture like that ?
I thought DS wouldn't streach SubD textures.
First of all, you'd also need to set the "Render subdivision" to 1 for any result to show in the render.
Does the stretching also happen in the render, or just in the viewport? Also, do you have any UV maps, or just applied the structure to the surface?
There is something wrong with your model. Notice that the edge loop with magnifying glass icon by it created from sub-d is not centered like it should be.
I need a new 3D card forgot i had it set on low rez,it's mapped,It renders right.Got to test zBrush again .it's a test mesh it's modeled so when ya SubD the mesh isn't centered.not shown but the new test mesh i put some tri's in it.to test maps textures in different app's.All the newer app's seem not to stretch or distort the texture no matter how bad the mesh is modeled.Don't ya love upgrades.
Anyways DS seems to SubD's like zBrush after you SubD the original mesh is not the same.it's a bit rounded. We save a morph in Z ,we do the same here ?
did you try applying super smoother modifier to your Obj after applying the SubD. {Edit / Object / Geometry ,Apply Super smoother modifier }Sometimes that will fix those streaching issues when converting some clothing to Subd .. it maybe worth a try. :)
Ah I'm really new at this and don't know a lot but I'm willing to learn .Super Smother Sounds like a good tool to learn .Thanks for the info.
It maybe worth a try sometimes it works for dresses and coats that I have converted to subd to get rid of that Jagged streching I get in the hip & crotch area. I have used Super smoother tool for fixing 3dl water panes that I have converted to subD then to iray to get rid of that dredded texture wrinkle lines in the older poser water panes, . sometime super smoother tool will fix some minor deformation or wrinkles caused by the streching of subd, Sometimes you may need to correct minor issues with a deformer ,Or. if its real bad disfigurement, best to start over without using subd and try something else like trans or bumb maps to bring out the details instead of depending just on the Geometry of the obj.
Good Luck
I have this thread booked marked.
I'm trying to get DS but it's not what I'm use to .In .jpg3 I thought I turned SubD off but the render still looks SubD but the wireframe mesh is not showing any SubD but the mesh is no longer squared ,it's a bit rounded Anyway to prevent that rounding ? Say more testing required.
Hi RorKonn
SubD 0 is not the same as turning subD off. As you can see it still has the subD smoothing activated.
SubD 0 gives weird results, I don't know when it would ever be used.
To stop subD being visible you can switch the 'Resolution Level' to 'Base', that's the equivalent to turning Hypernurbs invisible in c4d.
Thanks for the info.Never seen SubD's like DS's.I had no idea what was going on.All the other App's work like HyperNURBS.