Shine around eye, possibly due to Interjection shader?
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I have been using the Interjection shaders on V4 and V5 with some success. Now I am trying them with M5, and hI am getting some odd shine around the eyes...
I thought I read something about this problem, but not sure what the fix was. Any ideas?
Thanks!
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Player_Portrait_Male_Short_Black.jpg
1600 x 1200 - 628K
Post edited by madisonx_c5746f56a5 on
Comments
That looks as if the transparency maps have been removed from the lashes, and they are catching specular highlights. Try copying the settings from a working version of the mats to the interjection one, though I haven't heard of it doing this before so it may be a glitch related to the particular base mat you used.
Hm strange. I'll give it a try...