Supersuit Smoothing?
Timmoth
Posts: 108
It has none? >:(
I'm finding Genesis morphs that the suit won't cover, especially in latest release packages. Normally smoothing would solve minor poke-through like I've been getting, but smoothing is nowhere to be found in the Parameters tab, neither can I find anywhere else that I can choose to apply smoothing to the suit.
Why is it not available?
Comments
Many objects don't not have smoothing modifier applied by default.
Select the article in the scene tab, then use the active scene option flyout, choose "Edit-->Apply Smoothing Modifer"
Aha, thankyou, that works.
Although it's taking a half hour and only 55% processed... (I've got 16Gb Ram too...)
How much smoothing and collision you put in? o_O
Smoothing 20
Collision 3
It's up to 85% now, about another half hour later.
That's odd, although you could yank smoothing down to 10 or so and collision up to 4. You are running 64-bit version of the program, right? How many cores you got?
Although I think you might want to use the included morphs to push all surfaces (both seams and plates) up a notch before using smoothing.
20 is quite high, and for some morphs will make poke-through worse - smoothing, as it says, smooths out the bumps. Try lowering Smoothing and if need be slightly increase collision iterations, which is the part of the process that should address poke-through.
Yep, 64 bit, and 4 cores.
Something's definitley weird though. The viewport is empty now, even when I reset the camera view, rotate the cube, etc.
It won't even render, so I'll have to restart the program....