SDK???
assmonkey
Posts: 0
So...does this thing help make plugins for Daz?
The page...I think it says it does.
I wanted to finally make a plugin...bridge thingy for GIMP, as I find it a mystery why one hasn't even been made.
Do I have to be program savvy to make such a thing? Or would I be a last cause for trying it without having any knowledge about it?
Comments
The SDK stands for 'Software Develompment Kit', and is intended for programmers to help to create plugins for DAZ Studio. These generally come in the form of .DLL (Dynamic Link Library) files which are stored in the Plugins folder in Program Files along with the main application.
If you are not a programmer, then I don't think you will have much joy, as a base knowledge of C or C++ would be required at a minimum I think. There is nothing to stop you exporting a render as a JPG or PNG, and importing that into Gimp without the need for any plugins.
I think that you would need SDKs released by the developers of The Gimp in order to be able to do this.
It would need both SDKs, and a way to get the plugins to talk to each other.
The SDK stands for 'Software Develompment Kit', and is intended for programmers to help to create plugins for DAZ Studio. These generally come in the form of .DLL (Dynamic Link Library) files which are stored in the Plugins folder in Program Files along with the main application.
If you are not a programmer, then I don't think you will have much joy, as a base knowledge of C or C++ would be required at a minimum I think. There is nothing to stop you exporting a render as a JPG or PNG, and importing that into Gimp without the need for any plugins.
The plugin would be for sending textures across to Gimp for retexturing; especially across seams.
Talking about Python?
That's the only thing I know that's used for gimp for plug-ins...not sure about a program to connect the 2, though.
Gimp supports binary plugins, doesn't it? I thought ti could use PS plugins on the right platform (Windows plugins on Windows, Mac on Mac).
Gimp doesn't provide an SDK as it provides the source code itself being open source. It does have an API. And yes, it supports plugins.