Adding ZRotation to Genesis3 Forearm Bend?

I just wanted to ask if it's possible to add a ZRotation property to the forearm bend. When I try to follow the "adding properties guide" by Daz it ends up that it says "can't add property to Left/Right Forearm Bend"

Comments

  • ben98120000ben98120000 Posts: 469
    edited October 2017

    Probably because it already haves one. Click with right mouse button on the Parameters tab to get a menu and from the menu activate "Show Hidden Properties". You should see z rotation parameter now and its locked, so click on the little lock icon to unlock it.

    Post edited by ben98120000 on
  • Are you sure it doesn't already have one, locked to 0? Forearms don't bend from side-to-side (they are moved by twisting the upper arm). Try enabling Show Hidden Properties in the parameter pane's option menu (the lined button in the top corner or right-click the tab).

  • First ! cheekywink

  • surodysurody Posts: 261

    Probably because it already haves one. Click with right mouse button on the Parameters tab to get a menu and from the menu activate "Show Hidden Properties". You should see z rotation parameter now and its locked, so click on the little lock icon to unlock it.

    Haha you are right, thank you! Apparently Motionbuilder uses Zrotation for that bone. When I convert from MB to Daz with pinning the limbs, the hands end up sliding above a table for example because there's keyframes missing.

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