Daz Studio 4.10 Map Transfer Texture Naming Changed

Ghosty12Ghosty12 Posts: 2,065
edited October 2017 in Daz Studio Discussion

Just doing some updating of character materials via the Map Transfer Utility.. And I am finding that unlike Daz Studio 4.9 and below, Studio 4.10 does not use the name of the textures used on a figure, as an example in Studio 4.9 Map Transfer would output something like SiblingstorsoA.jpg and so on..

But under Studio 4.10 that now becomes Template1 Diffuse Color.jpg, Template1 Specular Strength.jpg and so on, for everything and when converting an entire set of textures and not knowing that Studio 4.10 does this as it overwrites all the previous textures it has become a very big annoyance to the point that to do Map Tranfers quickly and easily you either have to go back to Studio 4.9..

Or stop after every transfer to name the textures done in Studio 4.10 just wanting to know why this was changed..

Post edited by Ghosty12 on
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