dForce: Error preparing objects...
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I just installed 4.10 and started playing with dForce.
Note - just in case someone else runs into that: Originally, the menu items for dForce did not show up. I had to do Window>Workspace>Update and Merge Menus to get them.
I was able to run one simulation of a sphere and a plane.
I then tried to run one on v7 with a t shirt. It first ran, and then produced an OpenCL error (see below). The same error now happens every time I try to run a simulation.
Any ideas?
Thanks,
CS
2017-10-28 00:01:09.032 WARNING: ..\..\..\src\dzdynamicsengine.cpp(2282): ERROR: clFinish (-36)
2017-10-28 00:01:09.112 Total Simulation Time: 7.60 seconds
2017-10-28 00:02:04.982 WARNING: ..\..\..\src\dzopenclkernelfactory.cpp(30): Open CL notify: CL_MEM_OBJECT_ALLOCATION_FAILURE error executing CL_COMMAND_MAP_BUFFER on GeForce GTX 1080 Ti (Device 0).
2017-10-28 00:02:04.982 WARNING: ..\..\..\src\dzdynamicsengine.cpp(1803): ERROR: clEnqueueMapBuffer (-4)
2017-10-28 00:02:04.986 Total Simulation Time: 0.30 seconds
2017-10-28 00:02:10.271 WARNING: ..\..\..\src\dzdynamicsengine.cpp(1803): ERROR: clEnqueueMapBuffer (-4)
2017-10-28 00:02:10.271 WARNING: ..\..\..\src\dzopenclkernelfactory.cpp(30): Open CL notify: CL_MEM_OBJECT_ALLOCATION_FAILURE error executing CL_COMMAND_MAP_BUFFER on GeForce GTX 1080 Ti (Device 0).
2017-10-28 00:02:10.278 Total Simulation Time: 0.29 seconds
2017-10-28 00:02:20.683 WARNING: ..\..\..\src\dzopenclkernelfactory.cpp(30): Open CL notify: CL_MEM_OBJECT_ALLOCATION_FAILURE error executing CL_COMMAND_MAP_BUFFER on GeForce GTX 1080 Ti (Device 0).
Comments
Having the same issue myself
Have you restarted DS? I tend to assume a restart will be required after an error, if only for caution's sake.