Saving a dForce simulation frame as a morph...
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Is there a way to pick a particular frame in a dForce simulation and create a morph of the clothing drape position?
(I know you can export the clothing item as an object but then you lose the materials... a one-click solution would be good.... Richard?)
Post edited by IsaacNewton on
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I should think http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/file_io/export_obj_silent/start and http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/file_io/import_obj_morph_loader_silent/start coould be used to make a script.
Export as obj then use morph loader pro(edit > object > morph loader pro) to write it as a morph.
So we still have to send the object outside DS and then reimport it in. Sounds rather dumb to me. All the information is present in DS memory. The simulation can be cleared with one click, why can't it be fixed in to a morph with one click? Or is this a function reserved for PAs?
As far as I am aware the function is not currently available. dForce is a modifier, so it should be possible to get the shape via script (I think, not tried) and generate morph deltas, which could certainly then be assigned to a new morph modifer. I'm not, however, seeing that that would be greatly easier than using OBJ.