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Comments
Geometry tool and Dforce are separate and not dependant on each other. The Geometry tool is used to select individual polygons so they can be hidden, deleted (not wise on object with morphs) or reassigned. In the case with Dforce and hair the Geometry tool is used to reassign strands with new material zones so weight influence can be adjusted in the Surface pane.
Gully Hair was one of the meshes that I got to work. I'm not sure what you mean by "Geometry Editor doesn't even mention Dforce". Can you describe the steps you are taking?