Game developer licences gone - with no warning!?!?!?
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I logged in today to find a fundamental change for using DAZ assets in games. Rather than buying one licence to use the assets of a particualr vendor you must now buy a licence for each individual item.
I can see that this will make much more money for DAZ and content developers.
However given that this fundamentally changes the cost for poeople who have already invested in DAZ products in the expectation that they would be able to buy game licences in the future, I believe that to make this change with no warning is manifestly unfair.
I therefore propose that the option should remain to buy vendor licences as previously available, or at the very least there should be a period where people have an opportunity to buy the preivously available game licences before a full transition to the new licence model.
I would be interested in what others think.
Comments
There is already a thread on this in the Commons, and you're not the only person that's suggested the transition period option. However, this wasn't simply a money grab, though it may seem to be. There are indications taht some percentage of people that wanted to use DAZ assets in games were put off from doing so because they only wanted one or two from a particular PA and didn't see the older licensing as particularly appealing since they would be spending far more for licensing one item than it was worth to them.
My bad - should have looked there first. I can see the new model will be better for some - but a lot worse for others.
You haven't read the WTF thread, have you, Ken? They say just the opposite, that no one can afford using their bought things in Games any more...
THe old game licences remain in effect for the complete catalog, new included. Should be in the new EULA