Post Your Renders - #5: Yet More Hope

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Comments

  • JonstarkJonstark Posts: 2,738
    edited December 1969

    Evil, I love it! :)

    Great work

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    Jon,
    Whoa... just noticed your sig... I'm a HUGE Firefly/Serenity Fan!

    Evil,
    You Perv!!!
    Nah... just kidding. Love that walk cycle! Aiko3 is just adorable, isn't she?
    You really rock, my friend!

  • EddyMI3DEddyMI3D Posts: 365
    edited December 1969

    Hey Evil,
    great stuff you produced there ;-)

    I'm wondering if the Jiggle Deformer works on the butt too...
    But maybe not enough polygons.

  • JonstarkJonstark Posts: 2,738
    edited September 2013

    Jon,
    Whoa... just noticed your sig... I'm a HUGE Firefly/Serenity Fan!

    I Aim to Misbehave ;)

    Never heard of Firefly, and only went to see Serenity on a whim, because I didn't really expect much, then literally couldn't believe I was seeing the hands down best sci-fi movie of my entire life. I was floored, went home and googled it, and found out about Firefly shortly thereafter, then raced to the nearest store to pick it up. How sad that the greatest sci-fi show of my lifetime only got 14 episodes. :( Here's hoping Netflix revives it, or Whedon gets another movie to follow up Serenity...

    I wonder if anyone has ever built a model for Serenity, maybe that'll be my project to master modeling. I saw 3dAge's bubbleship model earlier this year from Oblivion (excellent movie) so I know that in the hands of a skilled user such things can be done.

    Then again, I'm still trying to figure out how to model a primitive cube, lol, so it could be a while...

    Post edited by Jonstark on
  • none01ohonenone01ohone Posts: 862
    edited December 1969

    Just lurking in this Carrara forum after buying 8.5. Not dived into it yet though.

    Remember seeing a Silo Tutorial regarding the Serenity ship by John Graham on Youtube.

    http://www.youtube.com/watch?v=nJ1_AcZiWdk

    But only14 parts are available, so the course is incomplete.

  • FractalDimensiaFractalDimensia Posts: 0
    edited December 1969

    Jonstark said:
    I wonder if anyone has ever built a model for Serenity, maybe that'll be my project to master modeling. I saw 3dAge's bubbleship model earlier this year from Oblivion (excellent movie) so I know that in the hands of a skilled user such things can be done.

    It's my favorite SciFi series/movie as well. I actually got to downloading schematics of Serenity and started dropping in vertex objects for the main sections. Just wish there was enough time to build a working model.

    FD

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    I'll have to search out those schematics, myself. Love that little ship.
    The guy who made the ship model for the cover pictures of Margaret Weiss Productions' "Serenity Roleplay Game" (now out of print? Hmnpf! I have it :) ) also allowed us to use it for the Neverwinter Nights conversion: Nightfire - Firefly Roleplay in NWN by Forrestwolf. Of course, he used a very low poly conversion. Ahhh the days. I think that the artist of the original model still has it up for free use (?)

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  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    I also see that Margaret Weis Productions has a new title soon to be released: "Firefly Roleplay Game"

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  • EddyMI3DEddyMI3D Posts: 365
    edited September 2013

    And another one.
    Maybe someone recognizes something.
    Tribute to him :coolsmile:

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    Post edited by EddyMI3D on
  • GarstorGarstor Posts: 1,411
    edited December 1969

    My latest render is called glass shards.

    WARNING: There is mild nudity there - "Vicky Bewbs" as Holly Wetcircuit would say...

    The glass shards themselves were modeled and broken in LightWave with bullet physics and then imported into Carrara. Vicky has the Oriane skin maps and hair.

  • kakmankakman Posts: 225
    edited December 1969

    Garstor said:
    My latest render is called glass shards.

    WARNING: There is mild nudity there - "Vicky Bewbs" as Holly Wetcircuit would say...

    The glass shards themselves were modeled and broken in LightWave with bullet physics and then imported into Carrara. Vicky has the Oriane skin maps and hair.

    That is another great render. I have always liked the Oriane skin maps and hair. I also like the Oriane character morph.

    It is a great example of compositing as well.

    Glad that you stopped in to share.

  • evilproducerevilproducer Posts: 9,050
    edited September 2013

    Garstor said:
    My latest render is called glass shards.

    WARNING: There is mild nudity there - "Vicky Bewbs" as Holly Wetcircuit would say...

    The glass shards themselves were modeled and broken in LightWave with bullet physics and then imported into Carrara. Vicky has the Oriane skin maps and hair.

    It's about damned time you posted something in the Carrara render thread, actually rendered in Carrara! ;-) Was the conversation getting a little dull at the grown up's table? :lol:

    Seriously though, nicely done!

    Post edited by evilproducer on
  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    EddyMI said:
    And another one.
    Maybe someone recognizes something.
    Tribute to him :coolsmile:

    You didn't render enough words. ;-p

  • evilproducerevilproducer Posts: 9,050
    edited September 2013

    Foundation3D has two Firefly models that are Carrara compatible. There's the movie version of the ship in .obj format that uses normal maps, and then there's a .lwo model of the Mule. There's also some .max models but unless they've updated C8.5's import options to include Max, then you're stuck with the other formats.

    http://www.foundation3d.com/index.php?categoryid=38&p13_sectionid=375

    Post edited by evilproducer on
  • 3dOutlaw3dOutlaw Posts: 2,471
    edited September 2013

    Jonstark said:
    Jon,
    Whoa... just noticed your sig... I'm a HUGE Firefly/Serenity Fan!

    I Aim to Misbehave ;)

    Never heard of Firefly, and only went to see Serenity on a whim, because I didn't really expect much, then literally couldn't believe I was seeing the hands down best sci-fi movie of my entire life. I was floored, went home and googled it, and found out about Firefly shortly thereafter, then raced to the nearest store to pick it up. How sad that the greatest sci-fi show of my lifetime only got 14 episodes. :( Here's hoping Netflix revives it, or Whedon gets another movie to follow up Serenity...

    I wonder if anyone has ever built a model for Serenity, maybe that'll be my project to master modeling. I saw 3dAge's bubbleship model earlier this year from Oblivion (excellent movie) so I know that in the hands of a skilled user such things can be done.

    Then again, I'm still trying to figure out how to model a primitive cube, lol, so it could be a while...

    Ditto, love the movie and the series. ...and yes there is an OBJ out there. I've got a copy of it. It is not rigged though, there are some rigged, but I could not get OBJ's of them. Took me a while to find, and I don't rmember where, but google OBJ Firefly class or something...

    EDIT: Oops...yea, that was probably it that EP posted about. Teach me to not finish catching up...

    Post edited by 3dOutlaw on
  • GarstorGarstor Posts: 1,411
    edited December 1969

    It's about damned time you posted something in the Carrara render thread, actually rendered in Carrara! ;-) Was the conversation getting a little dull at the grown up's table? :lol:

    Seriously though, nicely done!

    There's an inside joke folks between evil, Dart, Wendy and I. :lol:

    September is very busy for me, so I don't know when I'll get around to doing some more renders. In a couple of weeks though, I'll be raising some glasses of beer with evilproducer and Dartanbeck in Wisconsin. Good times approaching! Can't wait to meet you guys.

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    Yeah, I can hardly wait, myself!
    This will be the first time I've met another Carraraist since the guy (whom I've never actually met - just talked to) that showed my Carrara the first time I've ever seen it... and I get to meet two! EP and I will have to teach this Texan how to eat cheese and beef all at the same time! ;)

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    unless they've updated C8.5's import options to include Max, then you're stuck with the other formats.
    Is this a Mac issue, or is .max compatibility new for version 8.0? I thought they had it since version 5 or before. Or is it there, but doesn't work? I could swear I've opened max files before in Carrara.
  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    Hey Gars... Nice render, man!
    Also... welcome home! I'm really glad that some really cool reasons have been keeping you away some. But I wish that the PITA part of it wasn't so PITA. In that case, tell them that you want the Carrara/LW account.
    "What Carrara/LW account?"
    "Okay, perfect... Thanks boss!"

  • GarethGareth Posts: 0
    edited December 1969

    I finally finished this scene, i have been busy on other projects (all will be revealed soon ;-) )

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  • DartanbeckDartanbeck Posts: 21,583
    edited September 2013

    Gareth,
    It's obvious that you truly are a master of your talent - as I see perfection in all of your posts.
    Could you please tell me which render/shader option you use? Is this a plugin toon or the Carrara toon?
    Either way, I really like the uniformity and skill involved. It's very much different that what I do - but the level of professionalism is uncanny.

    Post edited by Dartanbeck on
  • GarethGareth Posts: 0
    edited December 1969

    Thanks Dartanbeck :) I am using YAToon plugin from Zgock for the shaders. http://carraracafe.com/downloads/?did=28

  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    I have both that and YAToon 2 - and will eventually get Toon Pro from DCG - even though Toon isn't really where "I" wish to be - I just like to play with all sorts of images and animations at times. That's why I had to ask, as I am still unsure of all of the capabilities of any of them. Soon, though ;)

    Very nice! I Like!

  • evilproducerevilproducer Posts: 9,050
    edited September 2013

    unless they've updated C8.5's import options to include Max, then you're stuck with the other formats.
    Is this a Mac issue, or is .max compatibility new for version 8.0? I thought they had it since version 5 or before. Or is it there, but doesn't work? I could swear I've opened max files before in Carrara.

    Carrara can import .3ds which I believe is a 3D Studio Max format, but straight up .max is only usable in Max. If you look at the screen shot for importable files, you'll see 3D Studio (which I think is .3ds Max), but no .max option.

    From Wikipedia: http://en.wikipedia.org/wiki/Autodesk_3ds_Max

    Edit: Damn! I could swear I had uploaded that screen cap! Here it is again...I hope....

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    Post edited by evilproducer on
  • DartanbeckDartanbeck Posts: 21,583
    edited December 1969

    Ahhhh Yes.

  • DUDUDUDU Posts: 1,945
    edited December 1969

    Which is the difference between the format “Collada” and “DAZ Collada”?

  • TerritanTerritan Posts: 76
    edited December 1969

    Which is the difference between the format “Collada” and “DAZ Collada”?

    The chunk of pineapple with a little umbrella stuck through it?

    Actually, I found the answer here:

    DAZ COLLADA files are Collada files that contain specific DAZ Studio/Poser settings in order to better import the content into Carrara. While content can be imported into Carrara using its libraries, each time that DAZ Studio is updated this may cause some content to no longer be usable in Carrara. Saving the content in the DAZ Collada format will ensure greater compatibility.

    So it's Daz's take on the Collada interchange format, which is designed to maximize software interoperability, with extra bits added to massage import into their own software.

    Bonus: Daz Studio has a page on the Collada.org product wiki. It describes the versions of Collada in Daz Studio, versions 1.3 and 1.7. The listing celebrated its sixth birthday in August.

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Aren't they ditching Collada in favor of .duf?

  • bighbigh Posts: 8,147
    edited December 1969

    Aren't they ditching Collada in favor of .duf?

    you are correct !
    “DAZ Collada” doesn't work any more and has not for a long time .

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Since I received a lovely DimensionTheory light set as a prize in one of the previous render challenge, I've been dying to use it! I also spent a lot of time working out some stuff and painting on meshes for Sparrowhawke's oh-so-cool jiggle deformer, I thought I would combine the two together.

    BTW, Sparrowhawke, if you read this, the plugin is super cool, but the term weight maps is already taken for bone influences. I kindly submit the term, Jiggle Maps, to describe the weight maps so as to avoid unnecessary confusion to new users. ;-)

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