DazToMaya Mac (Solved)
![avtpro5_35d77238](https://secure.gravatar.com/avatar/91616e1ab7bbfe2f16ab5941ef3ff986?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F91616e1ab7bbfe2f16ab5941ef3ff986_100.png)
I have been beta testing the script with 3D2ALL and it's working perfectly with the Mac version of Maya 2016 ext 2 and Daz3D 4.10.
It exports in 2 clicks.
BlendShapes (now known as the ShapeEditor) and HumanIK Rigs.
Here's a sample. I have others but I am very new to Daz and had some time figuring out how to put the clothes on or make the heels straight.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/01/4df49e49d6eb4161c0d1af389e944e.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/01/4df49e49d6eb4161c0d1af389e944e.jpg)
AVT_DAZ2MAYA_GTG.jpg
2048 x 1280 - 453K