Kimberly Render Oddity
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Preface: I bought Kimberly for Genesis when she came out and today was the first time I really tried her out.
When I render her I noticed some odd "seams" along her arms and legs. See the attached simple render as an example.
The scene used here is a very simple one. Added Kimberly from the Characters > 3D Universe tab. Then added Kimberly's Hair and Bathing Suit.
Lights are one of the default Outdoor ones from Simply Lit.
Render itself was done through Studio.
I have tried different light set ups and the seams still show, so its not the lights. I checked the UV Mapping for Kim and its set to V4. I experimented by changing this around, but that only made the seams worse.
Is anyone else seeing anything like this?
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Comments
What is your Shading rate, in the Advanced tab of Render Settings? If it's 1 or more try lowering it to .5 or even .2
Okay I admit it, on my first reading of your reply I swore that couldn't be it.
But I opened the file anyway and took a look. Sure enough some how the shading rate had been set to 5. No idea how or why, since I usually keep it at .2.
Well, that explains how my renders were suddenly zooming along.