Greeble City Blocks

edited December 1969 in New Users

I just bought both Greeble city blocks, but they have diferent colors than the promo images, also is very hard to position the buildings to look nice, and when I render I dont get the quality of the promo renders. Is there a ready to render scene for me to load, I really need to get a render similar to the promo so I can work on photoshop with it, I dont know much about DAZ Studio but I purchased it to get this illustration done.

Anyone can help me?

Thank you.

Comments

  • TotteTotte Posts: 13,979
    edited December 1969

    Hazneliel said:
    I just bought both Greeble city blocks, but they have diferent colors than the promo images, also is very hard to position the buildings to look nice, and when I render I dont get the quality of the promo renders. Is there a ready to render scene for me to load, I really need to get a render similar to the promo so I can work on photoshop with it, I dont know much about DAZ Studio but I purchased it to get this illustration done.

    Anyone can help me?

    Thank you.

    First of all, what lights are you using and what render settings?
    Render quality comes at least 50% from lights, then it is important to use the DAZ Studio materials if any. I have those, hang on, I'll give you a few examples of what I mean..

  • TotteTotte Posts: 13,979
    edited December 1969

    OK, here is a little sample.
    All renders used shading rate 0.1 & Max trace depths 2

    gb-render.jpg
    1200 x 1200 - 290K
  • edited April 2013

    Thank you for your reply.

    Even on your renders you get diferent material colors than the promo image, in the Greeble city blocks 2 the buildings look white, but they are gray when I bought the product.

    I wouldn mind this if they where the same color as the City Blocks 1, but ones are blue and the others are gray and I cannot mix them.

    I cant find a scene that renders like the promo image, Im beginning to think I spend on those for nothing =/

    How do you set up the uber enviroment + the skylight??

    Post edited by hazneliel_cc85b88108 on
  • TotteTotte Posts: 13,979
    edited December 1969

    Hazneliel said:
    Thank you for your reply.

    Even on your renders you get diferent material colors than the promo image, in the Greeble city blocks 2 the buildings look white, but they are gray when I bought the product.

    I wouldn mind this if they where the same color as the City Blocks 1, but ones are blue and the others are gray and I cannot mix them.

    I cant find a scene that renders like the promo image, Im beginning to think I spend on those for nothing =/

    How do you set up the uber enviroment + the skylight??

    First, I mixed both Blocks from #1 and #2 in that scene. And as you see, the light is what makes them look different.
    I used Simply Lit with an outdoor hdr for the third and I used Skies of Economy for the 4th.

    Some light sets are a very good investment if you don't have that with some good hdr images for uber to get a realistic outdoor light,
    Otherwise Use highest settings, and the park

  • edited December 1969

    Totte said:

    First, I mixed both Blocks from #1 and #2 in that scene. And as you see, the light is what makes them look different.
    I used Simply Lit with an outdoor hdr for the third and I used Skies of Economy for the 4th.

    Some light sets are a very good investment if you don't have that with some good hdr images for uber to get a realistic outdoor light,
    Otherwise Use highest settings, and the park

    Thank you very much for your reply
    I got lost a little about what you said, what is a Simply lit with outdoor hdr?, how do I set up that? what are the skies of economy? and what is the park?

    I posed the blocks on my scene and rendered on higher settings, took like 30 minutes but I dont get near the look in the promo, not even working it on Photoshop could get that look, I need a good render to work with on photoshop but dont know how to archieve it.

  • TotteTotte Posts: 13,979
    edited December 1969

    Hazneliel said:
    Totte said:

    First, I mixed both Blocks from #1 and #2 in that scene. And as you see, the light is what makes them look different.
    I used Simply Lit with an outdoor hdr for the third and I used Skies of Economy for the 4th.

    Some light sets are a very good investment if you don't have that with some good hdr images for uber to get a realistic outdoor light,
    Otherwise Use highest settings, and the park

    Thank you very much for your reply
    I got lost a little about what you said, what is a Simply lit with outdoor hdr?, how do I set up that? what are the skies of economy? and what is the park?

    I posed the blocks on my scene and rendered on higher settings, took like 30 minutes but I dont get near the look in the promo, not even working it on Photoshop could get that look, I need a good render to work with on photoshop but dont know how to archieve it.

    Simply Lit:http://www.daz3d.com/simply-lit-enhanced
    Skies of Economy: http://www.daz3d.com/skies-of-economy

    And when setting up the default built in UberEnvironment, you have a collections of "materials" you can apply.
    See attached image. (a) Add the UberEnviromnent to the scene. (b) Apply the highest setting (blue circle). (c) Apply the Park hdr image (green circle), Then add a distant light with a slight tint of blue and set the shadows to a high softness.

    helpuber.jpg
    530 x 393 - 60K
  • edited December 1969

    Thank you very much for this advice, I will try it as soon I get home, I hope I can sort it out.
    I will get you informed with my results.

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