Zbrush to Daz export problem, help requested

Heya everyone! 

I've watched plenty of tutorials on youtube, how to create simple clothes in Zbrush and send them to Daz.

So I've decided to repeat, but got a problem. After using Transfer Utility, my clothes goes wild. Screen attached.

Can experienced users advice how to solve this problem. In all tutorials everything suppose to be ok after export.

problem1.jpg
2560 x 1440 - 228K

Comments

  • The clothes shoudl be made on the zeroed figure. You can model around a morph (but not scaling) if you set the Source Shape to the morph you worked around, then in the extended options check Reverse Source Shape from Target; however, that will then give you a double xshape projection (from morph to zero shape adn then auto-follow from base shape to your morphed shape).

Sign In or Register to comment.