Non-rendered camera screenshot?
![varkarrus_3c849efff0](https://secure.gravatar.com/avatar/66d59880690a4572ce78ea0709e17c6d?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F66d59880690a4572ce78ea0709e17c6d_100.png)
Hey, is it possible to take a screenshot of what the camera sees, the same size that the render would be? Like, as if I was doing a render, but instead of doing all the fancy shaders and stuff and taking a few minutes, it just instantly outputs the exact same shaders used in the default editor.
I need to know because I dont use Daz 3D for 3D renders, I use it to shape and pose characters that I screenshot then draw, and for what I'm doing right now, I need each of my screenshots to be the exact same size and camera bounds.
Never mind I literally just discovered I can set the render engine to Basic OpenGL and it does it. Whoops!
Post edited by varkarrus_3c849efff0 on
Comments
Thanks for posting that. I never thought to try that render option.