Content Manager Path
I need to find out what path to enter into Content Manager (and- if necessary- D.Manager) to restore access to my product/Content in my Content Library tab.
(I'm assuming this is the problem. I've tried different paths, as you can see when you look at my Content Manager, but I haven't succeeded , yet.
Nothing I've tried has worked, yet.
The path I am told need to be listed: "C:/Users/Public/Documents/My DAZ 3D Library" under Daz Studio Formats AND Poser Formats in the Content Directory Manager.
(The problem seems to affect, even my saved files, when I try to load a character. I was able to reset a path in order to fix the problem in the last attachment, below. But I cannot solve the overall problem- the loss of a path to my content, in Content Library; if that is what the problem is.)
Comments
Are you using the DS version of things or Poser? What seems to be missing is the path to the poser materials. If you want the Poser materials, make sure that you installed those. Those files are the ones that say something like Filename PoserCF. But if you are using the .duf file version, your materials should work even if you haven't installed any of the Poser materials. If you installed to the default path with DIM, it should be C:/Users/Public/Documents/My Daz 3D Library or something very similar. That is the default path for Daz3D assets.
I don't install with DIM that often anymore since I use Connect and the paths for that are different. Those big blocks on the legs in your last screenshot is because Daz Studio can't find the materials. Your Daz Studio material files seem to be installed from looking at your screenshots. I would try using those files in your scene and see if that helps and save as a new scene. When you reload, it should still remember what materials you saved.
It's been a while since I played with Movie Maker. Were you trying to load a save file that came with Movie Maker or one you had saved yourself for use with Movie Maker?
I am using DazStudio 4.9 (and 10-Public). But I have added a LOT of Poser sets and Props for a recent project that required a lot more specific content. At first I placed them in a separate folder (with a similar name), but now I have moved them over to 'My DAZ 3D Library', where I am told they belong. (Until I moved them, they appeared in the Daz and Poser Formats area of Content Manager- attachments 1 and 2- but I have removed them as I have been trying to fix things.)
However, I was extracting them and placing them seperately under the Daz/Poser Format listings, in Content Manager. And I think that, at one point, I messed things up, and caused my Product to begin disappearing from my Content Library.
By the way...The path on my computer seems to be: 'C:/Users/Public/Public Documents/My DAZ 3d Library'- rather than: 'Public/Documents'- I don't know if that has anything to do with it. Dm recommends it as: 'Public/Documents'.
(Actually, I haven't been using Movie Maker, I may have some files about it, though.)
Somehow, I need to fix this problem, I can't efficiently proceed with anything, until I do.
Thank you for replying.
You should not have unpacked the content into folders named for the product. You can add each of those as a content directory, if you do not also have the My Daz 3D Library folder set, but it would be better to take each folder that is from a product and move its contents in to the My Daz 3d Library folder (or into another folder if you want to keep the Daz and non-Daz content separate, though that isn't an option for exP morph expansions for fourth generation figures).
(Yes, at first I did wish to keep the non-DAZ content separate, but now I just wish to get my Content Library displaying my DAZ content again. ...And then, set things up so I can open the non-Daz product also.)
So....I should make sure that the content is extracted into a folder named after the product, and placed in My DAZ 3D Library?
OR...Just extract the product/content directly into My DAZ 3D Library? (If I do it this way...I was afraid everything would get mixed-up and lost, this way.)
The first way, which I tried first- except that I named some of the folders slightly diffferent from the original product name, (and then placed in a folder I named 'My 3D Library'- I have since moved most of the content into 'My DAZ 3D Library'- keeping the content in separate folders, however, as they existed in 'My 3D Library'.) ...When I would add a product by using Content Manager, sometimes it would work, or the path would end with no product showing. So I would check to see if it belonged in Poser Format or Daz Format.
Actually, the first time this happened- about two months ago- was right after I removed a product from Daz Format, because I realized it belonged in Poser. Eventually, I followed the the procedure in a tutorial video, and straightened things out for awhile, (at the time, I knew less than I know now, so I wasn't even sure how I did it, I was just glad to have everything working again. But I have a project now, that requires LOTS of content, so I was adding resources, testing the props/sets/clothing, ect..., to make sure they are functional.)
This time- several weeks ago-I was adding things through Content Manger, when the issue just happened suddenly, I have little clue as to what started it. But I do need to clean things up, so it doesnt happen again.
SO, let me get this straight: If I extract a product into My DAZ 3D Library, should I extract it into a seperate folder (named after itself) into My DAZ 3D Library? Or extract the product files themselves into My DAZ 3D Library? (and not be concerned about them getting mixed up.)
OR: should I extract them into separate files set up in My DAZ 3D Library?
Video: Defining Custom Paths: https://www.youtube.com/watch?v=JYKZKf5DJAg&t=34s (This time, using this method, I may have made things worse, since it didn't help, and I don't know what I did wrong.)
Havea look at this link - it's for DS 4.8, but the only thing that changed is the Connect folder, which you won't use for 3rd Pary content anyway.
https://www.daz3d.com/forums/discussion/comment/927004/#Comment_927004
Hello, I am in the middle of a Content Library crisis- as my above attachments show. However, I am also trying to see to to that this does not happen again. And I was looking at the material in the link you sent me. (I attached the section I was looking at.)
I have a question about that part: I noticed that under DAZ Studio Formats, you have sub-files called Renderosity Paid Content, ShareCG Content, ect....
(I have been extracting such content to individual files I created with the name of the Product (sometimes a different, but similar name), and navigating to Content Manager to add the file individually to either Poser Formats or Daz Formats.)
...Is this (attachment) suggesting that I set up (for example) a Renderosity Content folder in Daz Formats and Poser Formats, and then place the product file into Renderosity Content?
I am trying to determine what is actually producing my 'Missing Content' problem, and I have a question:
After looking at my attachments, does anyone notice or detect a path error (or any other kind of mistake that needs correcting) that would cause my problem?
Merged threads
You should not have product folders, the Runtime and data folders from each product should eb merged into the ne already in the content directory. Looking at the attachments to your new thread, you shoudl not haev any sub-folders of the My Daz 3d Library set as content directories - content directories should eb separate, though you can then haev as manya syou want (though the more you have the slower DS will be, especially when dealing with content that has bad paths as it will have to check each content directory in turn before deciding it can't find a file).
Yes, if you look at the post I linked to, it explains the entire process. That one was for freebies, but it is the same for REndo items, etc.
The problem with how you did this is that you have runtime directories on several levels, and because you set up the conent manager to obey the top-level, too, it gets confused about the runtime. The rule is, every folder linked inside of the Contentmanager can only content one runtime directory. So, MyDAZ 3D Directory cannot have any other "Special Rendo Items folders" in it that have a runtime directory, because it already has a runtime directory of itself.
Unless you want to move the Rendo items into its own separate section like I did, you can simply copy the runtime, data..etc directories into the MyDAZ3D directory and merge it all together. But to my knowledge, only M&V4 morphs need to be in the same directory as the base figure, all other characters work fine wherever they are.
EDIT: Oh, and one thing I noticed... You only added the directories to DAZ content. That way, Studio cannot find the Runtime directory, because that is "recognized" under "Poser directories". Add the extra folders in the Poser section, and see if that brings any change.
After removing the bottom 3 folder directories, should I leave both of the (top two) Library directories?
Yes, the first two are the default path for the user files and for DIM.
Does this look correct?
Also the Poser Format?
Das Connect Data has only one. is that correct?
Those are the correct default paths, yes. There is only one Connect directory, though you can keep content installed to thers by making them into regular content directories (and DS will offer to do so if you edit the path)
Thank you for replying, I was not sure what you meant about editing and paths.
Nothing I have yet done has restored my content in Content Library.
(I'll bet this is a fifteen minute problem on the phone. It's been over 3 weeks, now. 2 months, if you count the entire problem.)
Anyway, I think with your information, I'll have things managed better, if I can ever get my product to appear. I had a LOT of it!
.
If you can find the missing files on disc, where are they? I think you've shown us folders, but not actual file locations.
Part of my problem, is interpretting (the meaning, not the language) of what I read, on posts or email, sorry.
(When Daz had phone service- and I can understand why they had reasons for discontinuing it- these types of problems could be cleared up in 20 minutes, as I simply foillowed their direction; although admittedly, I never had this kind of problem, before a couple of months ago .)
Keeping in mind that my issue is trying to get my product tabs to reappear in my Content Library; ....my log does present these warning messages, when I look at it: (attachments 1 and 2)- I don't know if that is causing the problem or not. (maybe it only has to do with the pop-up message I'm getting when I open DazStudio- and not the missing content, I don't know.)
Anyway, I'm not sure that I understood you correctly, but you prompted me to search for my actual, downloaded product.
I assume it is not in Program Files or Program Files (X86)- attachment 4
(I forgot how to paste the image to my forum post, sorry, I knew how to do that, once.)
Are they in one of the other paths? (attachments 5,6 AND 7) It looks like they are in attachments 5 AND 6, I remember adding the words 'DAZ3D PATH' to 'My Documents', so that I could remember the correct path- that was done a long time ago. (attachment 5)
But my understanding is that my problem is not that the content is not download, but that the path to it is not set right, or not being read by the software, so that it will appear in Content Library. Is there a step-by-step means of determining what the present problem is, and fixing it?- whithout DAZ picking up the phone?
I'm experianceing a...Dazmare!!!!!!!!
If you can find, for example, Absinthe Fairy.duf as a file on your system and post the location that may help to figure out which, if any, paths need to be added or what else might be done.
Here I san example I located: (attachment 1, 2 and 3)
And a second: (not as easy to locate- attachments 4 and 5)
They seem to be in 'C:/Users/Public/Public Documents/My DAZ 3D Library'.
...Along with a lot of files that I recently moved from 'My 3D Library' to 'My DAZ 3D Library'. (Product that is in seperate folders.- attachment 6)
If I remember correctly, there's a method where you click on the item that DS can't find, and from there go through a dialogue wher eyou can reset the faulty path to the proper path. But it's been a while since I did that, and I don't recall the exact steps... unfortunately.
One would think that would work.
I tried it, but didn't see an option to do that.
But you know how that is, could have missed it.
The screenshot thata ctually shows the Steampunk Streets items is in My 3d Library, not My Daz 3D Library as calimed by the isntall manifest. Since My 3D Library isn't set as a content directory that would certainly cause those files to be missed. I can't tell where the other items are from your first set of screen shots.
Your right, it certainly is in My 3D Library.
That's odd, because I would think that Streets should've been downloaded into the same My DAZ 3D Library that DM-installed other products into.
Is it possible (as unlikely as it sounds) that because the two files are so similar in name, that DM or Content Manager is somehow mistaking the two files?
If I deleted My 3D Library (keeping only My DAZ 3D Library), would that help clean trhings up?
(I'm missing so much product now- and there is so little left in My 3D Library, that I would think that not much would be accomplished by that.)
Rather than delete, copy everything in the my 3D Library folder and paste it into My Daz 3d Library folder - since you are using Windows it will just be merged, you will be asked if you want to do that but in the event that there are files of the same name you will also be asked if you want to overwrite those. Once it's empty you can of course delete it.
I'm doing that, right now.
I discovered that there is about 40 gigs of data files in My 3D Library, so copying them and pasting them into My Daz 3D library, will take some time. I am deleting them, after pasting them over to My DAZ 3D Library, since I am running low on drive space.
I wanted to SEND them to My DAZ 3D Library, but I didn't see the option, so I started copying amd pasting.
I had no idea that so much data was in My 3D Library's data files!
Hey!
We might have figured out and solved the problem!
While transfering my C files from My 3d Library (I already finished the As and Bs), it struck me:
'I don't know how so many gigs of data ended up in a file that was set up for third-party products. But since it is obviously there, maybe it is the product that is not showing up in Content Library.- afterall, some of my product does still appear.'
So I went to Content Manager, and entered My3D Library into the Daz Format directory, and it all reappeared!
My 3D Library WAS the problem!
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!! for your help! By recognizing that Streets was in the wrong place, you helped me figure it out! I had no idea that was there, I never would've thought of it.
Do you think I should continue moving data files from My 3D Library to My DAZ 3D Library? And then remove My 3D Libraryt from the Content Manager Daz Formats directory?
It's up to you - there's nothing wrong with having additional content diectories if you want them, though I'm not sure you are gaining anything here by having two nearly the same (and it may get confusing when you are loading files through the Content Library pane).
I think you are correct, and so I moved everything into My DAZ 3D Library.
As we conclude this thread, may I ask: Do you think a lot of that product can be transfered to an external hard-drive?
(I'm assuming that Product is different than saved scenes.)
Would that safely work, if I set up a path/directory through Content Manager?
Or would that slow DazStudio down too much?
(I could also upgrade to a 3-Terabyte hard-drive- and at some point, probably will- but meanwhile, My 1TB is nearly at capacity.)
Yes, you can use an external drive - just be careful that its drive letter doesn't chnage between sessions, as that would make the path in Content Directory Manager wrong.
Would that just prevent one from accessing the external data, until they corrected the problem?
Or mess things up more than that?
It would mean DS couldn't find the content until the drive label was corrected.