Rule of Cute.....too low poly?

IsaacNewtonIsaacNewton Posts: 1,300
edited January 2018 in Product Suggestions

Artist: willowmoon3d

"The outfit has been built with a low polygon count, optimized for Daz Studio's subdivision and giving easy scaling and a low system resource overhead."

I really like your Rule Of Cute outfit, however I was very disappointed to find out just how low poly it was. I do accept the "low system resource" benefit for some users but once AutoFit gets it's grubby algorthms on it, your mesh can end up pretty distorted or ultra smoothed out, such that adjustments made in Zbrush to correct pose problems or give additional poses just get smoothed to zero or just plain ignored.
How about releasing a high poly version, for those of us who's systems don't have to worry about a few extra megabytes?

Post edited by Richard Haseltine on

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